Tsyr
Explorer
Re: Re: Re: Re: PCs questioning DMs
Neh, I think barsoomcore has the right of it.
If your players are questioning things, it means they aren't having fun. That's pretty much a no-brainer. Players don't generaly rock the boat when they are having fun. When they start questioning things, it behoove the wise GM to stop and look at the situation from the player's side of the screen...
Why are they so upset?
Why does it bother them that XXXX is happening?
Would this be fun if you were playing as a player?
Things like that... In the case of the Lolth bit, it seems less that they were actualy upset over the DM "screwing them" or anything, but more that they were just not having fun with the encounter. And that's a legit complaint... no matter how 'valid' a tactic might be, logicly or by the rules, if it's not fun, it's Not Good (TM). It's a game. It should be fun. If it's not, something is wrong. End of story.
Azlan said:
It's not necessarily the DM's fault. In fact, in most cases, it isn't the DM's; it's far more common to be the fault of argumentative and/or self-centered players.
Neh, I think barsoomcore has the right of it.
If your players are questioning things, it means they aren't having fun. That's pretty much a no-brainer. Players don't generaly rock the boat when they are having fun. When they start questioning things, it behoove the wise GM to stop and look at the situation from the player's side of the screen...
Why are they so upset?
Why does it bother them that XXXX is happening?
Would this be fun if you were playing as a player?
Things like that... In the case of the Lolth bit, it seems less that they were actualy upset over the DM "screwing them" or anything, but more that they were just not having fun with the encounter. And that's a legit complaint... no matter how 'valid' a tactic might be, logicly or by the rules, if it's not fun, it's Not Good (TM). It's a game. It should be fun. If it's not, something is wrong. End of story.