CleverNickName
Limit Break Dancing (He/They)
I guess my experience with Proficiency Dice is different.
That optional rule hasn't slowed our game down at all. But that's because we play virtually on Roll20, and Proficiency Dice is an option you toggle on in the game setup menu. Once it's toggled on, nobody ever has to think about it again--it's rolled automatically in the background. After 3 or 4 gaming sessions, my players and I had forgotten that we agreed to use them.
I can't really say that it has broken bounded accuracy either...certainly not "nuking it from orbit," as some have suggested. The game feels more swingy now, and skill checks and attack rolls are somewhat less predictable. Not by a lot, though...it didn't ruin the game. Like I said, after 3 or 4 gaming sessions we had forgotten they were there.
That optional rule hasn't slowed our game down at all. But that's because we play virtually on Roll20, and Proficiency Dice is an option you toggle on in the game setup menu. Once it's toggled on, nobody ever has to think about it again--it's rolled automatically in the background. After 3 or 4 gaming sessions, my players and I had forgotten that we agreed to use them.
I can't really say that it has broken bounded accuracy either...certainly not "nuking it from orbit," as some have suggested. The game feels more swingy now, and skill checks and attack rolls are somewhat less predictable. Not by a lot, though...it didn't ruin the game. Like I said, after 3 or 4 gaming sessions we had forgotten they were there.
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