• The VOIDRUNNER'S CODEX is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

PFS #41: Crypt of Fools

soulnova

Explorer
If they are shackled, Isandra will ask one of her companions to brake the chains. "We must go further then to make a stop of their plans. I don't think its safe for you to go alone. There were other passages and who knows what may lie in the dark. Those thugs over there at the entrance might have some weapons still. Take them, hide and wait for us. If we don't come back, try to flee with the others"


"Anything else you might remember that could help us stop them?" She looks at Jalil very concerned of what might be waiting for them.
 

log in or register to remove this ad


Maidhc O Casain

Na Bith Mo Riocht Tá!
Jalil returns Isandra's look of concern, then nods decisively and checks his bowstring and remaining arrow supply before turning to the prisoners.

"Agreed. Though there should be little left above to threaten you, it's possible we've missed some of the cultists on our way down. It is your choice - return to the surface on your own or wait for us - but we need to go below and finish this once and for all."

He nods his readiness to Kronk and the others.
_______________
JalilHeadShot.png
 

IronWolf

blank
"Death. It smells of death." the slave replies with a downturned face at Isandra's last query.

The pair are quite happy to be freed and choose to shelter in a corner of the crypt, unsure of their ability to get out without assistance. With weapons from the fallen, the pair blends into the shadows and seem reasonably secured for the situation.

With the slaves secured for now, the pathfinders prepare for their further descent deeper into the crypt. The steps are steep as they work their way down. After carefully going down the steps the party soon finds themselves in what appears to be another burial chamber.

Several ornate burial niches adorn the passage walls. In the passage's southwest corner, shattered niched reveal a massive set of iron double doors. An image carved on the doors depicts a dispassionate figure holding a gibbous moon.

An examination of the room proves it to be still and silent. The niches appear to contain nothing of interest, only the iron doors in the southwest corner of the room.

[sblock=OOC]

I represented the party position with a blue dot for the map below.

[sblock=Updated Map]
crypt_2.jpg

[/sblock]

[/sblock]
 

soulnova

Explorer
Isandra casts Guidance on herself and Detect Magic before moving further. She held her scimitar with one hand, her holy symbol in the other. "If we are met with undead, I'll channel Her light over them" she nods to Kalenth and Jalil. She readies herself, waiting for the others to check on the door for traps.
 
Last edited:




zizazat

First Post
[sblock=OOC]Wow, sorry guys. I wasn't getting emails at all and didn't realize this game had picked back up.[/sblock]

Karasu draws his katana, activating an arcane pool point on it. Tilting his head to the side, he follows Kronk to the door and listens as well.
 

IronWolf

blank
Kronk checks the door over for traps and finds none. Both he and Karasu move close and listen closely for anything on the other side of the door. With the pathfinders at the ready, Kronk opens the door revealing the chamber beyond.

A purple glow washes over this cold chamber, creating an otherworldly sheen. A large desk adorns the south wall; behind its oaken bulk hangs a large map of Cassomir. Straw-lined cages line the chamber’s east and west walls. In the center of the room, resting on a small pedestal, a black rock absorbs the chamber’s bright torch light.

Ahead you see two skeletal figures just visible beyond the straw-lined cages and a ghoulish figure seated behind the desk who begins to stand as the chamber door you opened swings into the room.

[sblock=OOC]

Initiative!

The room ahead has a single aisle down it with cages to either side. A ghoulish looking figure is what stood behind the desk, indicated by the red dot on the below map at the far side of the room.

[sblock=Updated Map]
crypt_2.jpg

[/sblock]
[/sblock]
 

Voidrunner's Codex

Remove ads

Top