(OOC/Discussion/Recruitment: The Dog Days of Doom

No attack, action is then to unload him to someone else :) Or keep dragging him onward if no one can take him

I understood the part about no longer dying, but for some reason I treated it in my mind as if he was on 0hp and staggered - I guess a d&d version mixup in the head.
 

log in or register to remove this ad

Okay, so if @Neurotic did not attack, that means that I have one zombie trying to crawl up my robes left, but that has already attacked, and it's our round?

@TaranTheWanderer if you can confirm this, I will roll to end Z1 with extreme prejudice.

Everyone else @Kobold Stew @Lidgar @FitzTheRuke @Steve Gorak
If I hit the zombie, that should do it. Recommend using your action to move into the gates.

Next question for Taran- I can also move into the gates. How far are the remaining zombies? The reason I ask is that I can stay at my current distance to give another round or two for anyone left to get into the gates (and take dodge for a round if needed) and then teleport into the gates right before they close. I don't have a good feel for whether or not there are people making their way independently.
 

No attack, action is then to unload him to someone else :) Or keep dragging him onward if no one can take him

I understood the part about no longer dying, but for some reason I treated it in my mind as if he was on 0hp and staggered - I guess a d&d version mixup in the head.
Please make a strength check so I can see if you can safely carry him!
Okay, so if @Neurotic did not attack, that means that I have one zombie trying to crawl up my robes left, but that has already attacked, and it's our round?

@TaranTheWanderer if you can confirm this, I will roll to end Z1 with extreme prejudice.
Yes! FINISH HIM!
Everyone else @Kobold Stew @Lidgar @FitzTheRuke @Steve Gorak
If I hit the zombie, that should do it. Recommend using your action to move into the gates.

Next question for Taran- I can also move into the gates. How far are the remaining zombies? The reason I ask is that I can stay at my current distance to give another round or two for anyone left to get into the gates (and take dodge for a round if needed) and then teleport into the gates right before they close. I don't have a good feel for whether or not there are people making their way independently.
You may. You will be the first one through. Zombies are now pursuing in full force. It took them a couple rounds to stand and get their bearings on where the sweet, sweet meat sacks were going.

If you move in, you will be safe assuming no zombies get in through the gate. Which is more likely if you sacrifice a bunch of villagers. If you want o help people through, staying out and holding the zombies back for a round or two will let Anson get everyone through.

There is also 2 1 knight fighting the Undead priest. He looks like he doesn’t want to stick around. But he’s cut off.
 

I won't use my action to dash, but to Dodge, as Stratus will wait for as many civilians as he can to go through the gates ahead of him. (He will, however, move toward the gates while doing so - just not a "double move". I'll post an IC about it if I get the time. Still trying to get my own game updated!
 

for the purpose of expedience, I'm going to use Neurotics attack roll as his strength roll and say that he's carrying an unconscious person. He, therefore, didn't attack and will not be able to attack unless he puts the guy down. He can use his next turn to do nothing but bring the guy behind the gates.
 





Remove ads

Top