Phyrric Legacy - Shackled City IC Thread

As Flannad chews on his food, savouring the feeling of fullness it provides, the young whisper gnome starts to refocus on the conversation around him. He stops chewing for a few moments as a thought dawns on him.

"I could use a bed for the night. A small one," he says hopefully, to the group around him. "Or I could use the hedge wizard's place if I must."
 

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Legildur said:
"I could use a bed for the night. A small one," he says hopefully, to the group around him. "Or I could use the hedge wizard's place if I must."
"Hedge wizards? Oh, a hedge! Very clever. I cannot claim any special charity, but something may be arrangeable at my lodging. But we'll need to get there soon; Mistress Zhosan does not care for late hours."
 



Land Outcast said:
"Good then, while they weren't forced, they might have been picked open... if not the case, we already have some questions for the caretaker" His lips close, shutting his rough voice.

He is uneasy at Arak's attitude, he'd prefered to go outright this night... and maybe he still can...

(OOC: Land Outcast, it appears that the group is heading towards a consensus to adjourn for the evening, and reconvene at the Lantern Street Orphanage in the morning. Does Remen have an alternative plan? Your last comment was a bit cryptic. Please let me know what Remen wants to do.)
 

Jdvn1 said:
Dowlee nods, "Your skills could come in handy, Flannad, but if all the locks in the city are being picked, there is likely another explanation. Someone with a master key, maybe? Who would have access to all of the locks in the city?"

Jenya considers Dowlee's question thoughtfully. "An interesting question, but I don't know who such a person might be. Perhaps this would be a good line of questioning to take up with Headmistress Gretchyn at the orphanage?"
 

With the audience at the temple of St. Cuthbert concluded, the assembly breaks up. Jenya wishes the group well, with an invitation to return to the church at any time should they need aid. Flannad and Remen finish their soup, and follow the others out the door into the cool night air.

Arak departs for his home with the directive to meet early the next morning at the Lantern Street Orphanage.

Jon and Flannad head in the direction of the Drunken Morkoth, only to discover that Liracor also is heading there. The three make their way uneventfully through the streets to the inn, where Jon is relieved to find that Mistress Zhosan has not yet shuttered the doors. A room for Flannad is secured easily with the money given him by Remen.

Remen and Dowlee make for Minuta's Board, where Remen discovers to his chagrin that his erstwhile card-playing partners have long since vanished. The pair are greeted enthusistically by the proprietor, Pilok Minuta, and they begin to settle in for the night.
[added]Yet, after a time, Remen finds himself feeling too restless to sleep, and so he slips out into the night, to see if he can learn anything on the streets of the city.

(OOC: Feel free to interject any details or additional role-playing into these scenarios as you see fit.)
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Earthday, Ready'reat the 20th

The rising of a new day's sun finds the party assembled on the step of the Lantern Street Orphanage, at the corner of Lantern Street and Lava Avenue. Its charcoal-colored stones are held together with mold-encrusted mortar. The windows on both stories are tightly shuttered, but a few slivers of light manage to escape from within. Lanterns hang on either side of the oaken front door, mounted to which is a green copper knocker shaped like a smiling gargoyle's visage, its nostrils pierced by a copper ring.

(OOC: I'll hold up here, to allow for role-playing and details to be provided for the end of the previous day, or the start of this new one. You can continue from there.)
 
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Making sure the gnome is settled in, Jon tries to relax reading in the common room. The voices, in combination with the Voices, makes this a bit hard to do, and after a while he gives up. The problem in the orphanage has been going around in his mind. Perhaps the travellers have heard something. Being as affable as he can be, Jon tries to talk up the patrons to gain the random news, trying to lead them to anything heard about kidnappings, orphanage, or other things hinted in the augury.

[OOC: Its not Jon's expertise, but he'll try a GI check]
 

That night Remen goes out from tavern to tavern -and from dark corner to dark corner- searching for anyone who might know anything about the incursion into the orphanate -won't ask for lost childre, though he'll keep ears open-, of course some incentive is necesary, he has in mind spending the remaining of the coin obtained that night.

OOC: Gather Information +2
 
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Flannad happily pays for his room (ooc: how much? all of what he was given?) and is soon fast asleep. Rising early and well rested after decent food and a comfortable bed, the young gnome quickly prepares himself and grabs some breakfast with Jon and Liracor before they make their way to the orphanage.
 

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