Phyrric Legacy - Shackled City IC Thread

Legildur said:
Flannad happily pays for his room (ooc: how much? all of what he was given?) and is soon fast asleep. Rising early and well rested after decent food and a comfortable bed, the young gnome quickly prepares himself and grabs some breakfast with Jon and Liracor before they make their way to the orphanage.

(OOC: Mistress Zhosan grants Flannad a small room in the Drunken Morkoth for 3 silvers.)
 
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stonegod said:
Making sure the gnome is settled in, Jon tries to relax reading in the common room. The voices, in combination with the Voices, makes this a bit hard to do, and after a while he gives up. The problem in the orphanage has been going around in his mind. Perhaps the travellers have heard something. Being as affable as he can be, Jon tries to talk up the patrons to gain the random news, trying to lead them to anything heard about kidnappings, orphanage, or other things hinted in the augury.

[OOC: Its not Jon's expertise, but he'll try a GI check]

Jon picks up on a general undercurrent of disquiet from the inn's patrons, definitely fueled by the unexplained disappearances of so many of the city's residents. He does hear one loud drunk proclaiming loudly that one of the children kidnapped from the orphanage is the bastard son of the lord mayor (although the copious amount of ale the man has consumed brings his credibility into question). Other than that, he learns little new.
 

Land Outcast said:
That night Remen goes out from tavern to tavern -and from dark corner to dark corner- searching for anyone who might know anything about the incursion into the orphanate -won't ask for lost childre, though he'll keep ears open-, of course some incentive is necesary, he has in mind spending the remaining of the coin obtained that night.

OOC: Gather Information +2

Remen slips along the city's streets and alleyways, his keen ears open for anything that might relate to the disappearances. There are a couple of interesting snippets of conversation that grab his attention before he decides to call it a night.

[sblock=Remen's Rumors]
"...a cloaked figure collided with me in the street and knocked me down. She uttered some horrible curse, glared at me with her ghostly face and haunting blue eyes, then strode off..."

"...a secret guild of halfling rogues is responsible for the kidnappings and robberies..."[/sblock]
 

Earthday, 17th

Ghostly face? Haunting blue eyes? Children kidnapped? Guards paid by thieves? Will there ever be anything new brewing in cauldron?... the curse seems like something new

Before leaving the inn, Remen comments Dowlee about the possibility of a guild of halfling rogues, of course, nothing more than a rumor but... "wolves in sheep's clothing... the old man said that often" as they make their way towards the orphanage - and Remen bites a piece of cooked meat on his dagger, breakfast- he mentions "we've got to ask if some "kids" came in recently..."

Once they are before the building, Remen moves to the rear of the troupe and assumes a mostly unassuming outlook... just not his thing to deal with orphanage caretakers... Still, before Arak or anyone else bluntly knocks on the door, he motions towards the lock to Flannad.
 
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Question said:
OOC : Wait....when did the entire group head off to the orphanage?

(OOC: See post #107 above. From the posts that had been made, I pressed forward under the assumption that everyone was willing to follow the lead of Jon and Arak, and gather at the Orphanage early the next morning. If you want Liracor to do something different, that's fine, just let me know.)
 
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Once at the orphanage, Jon shares what little he learned the previous night, including "the most unlikely charge that the bastard son of the lord mayor was one of the missing." He suggests to allow Sir Arak to do any initial talking with the operators; hopefully they will not mind the Cuthbert charged investigation.

Was the surly one stops them at the door to check the locks, Jon nods and motions Flannad to continue. "Your skills may be quite useful here. Try to keep an eye out for any more... shady... clues."
 

Jon said:
Once the surly one stops them at the door to check the locks, Jon nods and motions Flannad to continue. "Your skills may be quite useful here. Try to keep an eye out for any more... shady... clues."
Flannad simply nods in acknowledgement and keeps his eyes peeled, looking for anything out of the ordinary for which he has some knowledge in - starting with the locks in the front door.

[sblock=ooc]Search +8, Open Locks +10, Disable Device +10[/sblock]
 



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