Phyrric Legacy - Shackled City IC Thread

Flannad looks at Jon as though his is crazy. 'Jump into a trap?' Worried about what might be behind the illusory wall, Flannad gestures for the others to cover him with missile weapons as he sets about resetting and jamming the trap for the others to cross.
 

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Dowlee is shocked, "Ah! Isn't this what we were warned about?" She's bothered by the trap, but will ready her bow to cover Flannad for as long as he likes.
 

"...made so that lighter weights could pass over it without danger..." Remen ponders as he waits for the others to decide what to do about this... nay, he doesn't wait:

"Certainly there's something down there, but we are here for the children first" he nods at Flannad to continue his work.
 

Land Outcast said:
"...made so that lighter weights could pass over it without danger..." Remen ponders as he waits for the others to decide what to do about this... nay, he doesn't wait:
"That would make sense," whispers Flannad. "Being a gnomish construction and all."
 

Land Outcast said:
"Certainly there's something down there, but we are here for the children first" he nods at Flannad to continue his work.
"You misaprehend me, friend. My concern is that if Flannad cannot rig the floor shut again, then we may have to climb through the pit. And an odd floor may conceal another trap."
 

As the party observes and converses about the strange pit, the lid of the pit suddenly springs closed. This is immediately followed by a grinding sound, like that of gears turning. There is a very faint vibration in the ground by the pit now, as though something below has lurched into motion.

Legildur said:
Flannad looks at Jon as though his is crazy. 'Jump into a trap?' Worried about what might be behind the illusory wall, Flannad gestures for the others to cover him with missile weapons as he sets about resetting and jamming the trap for the others to cross.
Pulling forth his tools, Flannad begins to poke and prod at the edge of the pit. (Disable Device Check) After a few moments of careful work, Flannad manages to jam the pit's lid shut. The grinding sound from below continues for a few more seconds, and then comes to a stop. The whisper gnome is confident now that the pit will hold the weight of his fellows, and poses no further threat.

Meanwhile, Dowlee and the others cover Flannad's back while he works, but nothing emerges from the illusory stone wall.

Actions?
 
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"Well, there's no point in me testing it," complains Flannad quietly as some of the group look at him - as though his face will indicate success or otherwise of his handywork. "But maybe you should jump across, just to be sure," he adds with a cheeky grin.
 

Jon looks to his more stalwart companions. "I'm... a bit fragile. Someone else will need to test it. Not that I doubt the gnomes ability. Just being safe."
 

(OOC: Sorry, this is something I should have mentioned before....)

The three gear doors down this part of the passage are also inscribed with gnomish glyphs.

[sblock=Flannad Language Check]The doors on the west side are marked with 'J' and 'A' respectively, while the one on the east side is marked with 'R'.[/sblock]
 
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"I wish I knew what these letters meant," mumbles Flannad as he waits for the others to cross the trap. "We've got Js and As, a Z, and now an R."
 
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