Phyrric Legacy - Shackled City IC Thread


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With the element of surprise lost, Flannad decides to examine the cabinet more carefully. If he thinks it worthwhile, and with the rest of the room searched, the young whisper gnome encourages everyone to leave the room whilst he sets up the cabinet to be toppled from a safe distance (disable device and activating from outside the room) to see what it reveals.
[sblock=ooc]Maybe by throwing something heavy at it, or pushing the table into it to collapse it[/sblock]
 

stonegod said:
Jon gathers up the cloaks and offers them to Flannad and Remen. "Perhaps they will let you sneak better?" Meanwhile, he puts aside the daggers for anyone to collect and then divvies up the coin equally. "Five silver and 10 copper coins. Not much, but it may serve our purposes better than theirs."
(OOC: Everyone can go ahead and update their sheets with the money, and if desired, any of the daggers or cloaks.)
 

Flannad explains his findings to the rest of the group, and herds everyone to the mouth of the tunnel in the northern portion of the room. Then, failing to find anything to throw at the cabinet, he decides to push the table into it.

(Disable Device Check)

The whisper gnome throws his weight into the table, and pushes it across the room into the cabinet. He isn't strong enough to generate a lot of momentum, but it's enough. The cabinet topples forward with a loud crash, smashing its old wood frame to splinters and shattering the contents within. Broken pieces of varnished clay dishware spill forth from the destroyed cabinet.

(Flannad Spot check)

In the light of Jon's torch, Flannad's sharp eyes spot a small metallic object glinting amongst the clay shards of broken dishes.
 

Liracor wakes up slowly, and picks himself up carefully, not all of his wounds totally healed. "Ambushed, just as i said......." he mutters.
 

Flannad nods and takes the coins and one of the cloaks. He then moves back into the room and uses the tip of his short sword to separate the metallic object from the debris.
 
Last edited:

Legildur said:
Flannad nods and takes the coins and one of the cloaks. He then moves back into the room and uses the tip of his short sword to separate the metallic object from the debris.

Using his sword, Flannad safely extracts the metallic object from the shards of crockery. Bending down, he picks up what looks like a slim, rectangular, rod-shaped key. The key bears a tiny symbol on one end...a gnomish glyph that translates as the letter 'Z'.

runekey.JPG
 

Seeing the gnome draw out a small object, Jon looks over. Once seeing it, he claps the gnome on the back. "A key?! This must go to the doors with the letter 'Z'?" He gets out his map and quickly looks through it. "The door I wanted to go through had a 'Z'! We could trace back and avoid these lurkers!" He looks at the map a moment then looks a little bashful. "Assuming we can get through the other two doors..."

[OOC: I've marked the letters on the doors.]
 

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