COMBAT ROUND 1
Before Flannad can recover from the inital attack, the spider again bites him! Once more, he feels the weakening poison surging through his body. Reeling, he disengages from the monstrous vermin, pushing past his fellows to the bathroom's corner.
Arak, Liracor, and Remen (splashing into the pool) all leap to defend their comrade, blades flashing! Alas, the spider nimbly rears back and evades all blows.
From further back, Jon fires a fiery ray of energy, and Dowlee launches an arrow, but they too both miss.
END ROUND 1
ACTIONS FOR ROUND 2?
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ROUND 2 INITIATIVE
1. Medium Monstrous Spider
2. Arak
3. Jon
4. Flannad
5. Liracor
6. Remen
7. Dowlee
STATUS UPDATE
Arak 13/19 hp; Jon 5/10 hp; Liracor 16/16 hp; Flannad 9/13 hp, 6/10 STR (poison); Remen 15/18 hp; Dowlee 11/14 hp.
Monstrous Spider: Unharmed.
Jon: Inertial Armor (6/12 pp)
ROUND 1 SUMMARY
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1. Spider attacks Flannad, rolls 20! Hits for 2 damage, Flannad makes FORT save vs. Poison's initial damage. Rolls 8, fails save. Flannad takes 2 more STR damage, not at 9/13 hp and 6/10 STR.
2. Arak moves 5', attacks Spider with Greatsword. Rolls 3, misses.
3. Jon manifests Energy Ray against spider. Makes ranged touch attack, rolls 10, misses. (Now at 6/12 pp)
4. Liracor delays until after Flannad moves (to get a better position to attack the spider)
5. Flannad withdraws from melee.
6. Liracor moves 15', attacks spider with longsword. Rolls 7, misses.
7. Remen moves 5' into pool, attacks spider with scimitar. Rolls 2, misses.
8. Dowlee moves 5', makes ranged attack against spider with bow, rolls 1. Misses.
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