Editing- in all forms- is underappreciated. So are continuity bibles.
Related to my previous post:
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Meta patented an AI that lets you keep posting after you die
Meta was recently granted a patent for tech to keep your social media accounts running using AI if you take a break or die.www.businessinsider.com
Many of the large IT companies have gotten rid of their SDET (Software Development in Test) employees and are expecting programmers to test their own work, which to me is a nightmare scenario. Think of how many people edit their own text and then think of programming. Now you don't need to wonder why AWS has gone down again, when it happens.Though this should't be applying to WOTC, I also feel a need to point out that its unlikely much of the hobby gets as much money thrown at editing as it should; any halfway detailed or complex system should probably be getting at least the editing cookbooks need, and I doubt seriously they often are, which means you're very much at the mercy of the skills of whoever does do the editing (and even pretty capable editors inevitable miss things because of repitition if nothing else, which is why serious material like legal, medical or civil engineering texts have a raft of editors applied to catch things.
Many of the large IT companies have gotten rid of their SDET (Software Development in Test) employees and are expecting programmers to test their own work, which to me is a nightmare scenario. Think of how many people edit their own text and then think of programming. Now you don't need to wonder why AWS has gone down again, when it happens.
Oh, definitely. You read what you expect to see, rather than what's actually there.Heck, back in the days when I did contract editing, there was at least one case where I had an engineer at one company read my edit copy of some documentation and tell me he was astonished how much clearer it was than what they'd written.
Some of that was simply what's clear to the people who make something and to end users isn't the same, but truth is, especially with something you've been working on for a while, you can be blind to your own errors because you've seen the material, whether text or code (I've never been a coder by profession, but at times I've done a bit of it to create custom game utilities for myself) so damn many times.
It depends, are we talking 10 posts per page, or 20 posts per page?When the last few pages are just 2 posters, the thread is dead.