Player's Favorite Sayings?

Kashell

First Post
What are you and your players favorite sayings? It's obvious that over time these things evolve into the most horrid of inside jokes...

I'll start us off with a few of ours.


<When seeing a hot chick>

"Soooo hot! Want to touch the hiney." *Raise hand Adam Sandler stlye.*

<Also when seeing a hot chick>

"On a scale from 1 to ten, she's a natural twenty!" *snort*

<When the word "Shadow" is said>

Player 1: (Shocked) "The shadow?"
Player 2:(scared) "The shadow?!"
Player 3: (resolved) "The shadow."

<When players argue>

Player 1: "You're nothing but a basterd sword!!!!"
Player 2: "Oh yeah? You're nothing but a wise axe!"


-Kash
 
Last edited:

log in or register to remove this ad


One of my "characters" has a saying that he recently developed.

Mostly due to
1) The character himself is (was) becomeing uberconfident. Nothing could hurt him, or so was his opinion. A nice alternative character to where I thought this guy was going to go, when I made him I pictured him as the cowardly sort.
2) The rest of the party being the cowardly sort. Over cautious, over discussing what people should do, lots of meta conversation about what should the characters do. This made my character go the other way. Now, I'm not saying that they other players didn't have a reason for this, But I am sayind that a lot of metagame conversation irritated me, and the caution of the characters made my character slightly contemptious of them.

While people were talking or standing around (or fleeing back to camp) or finighing up a fight or anything that the character thought was beneath him (once while a specter was popping in and out of walls, everyone was attempting to defend, he just ignored it and searched the area. You could also call him an "Uber Defense Halfling".

He'll say

"Oooh! What's that!!" and walk into the next encounter area. (A quote from Invader Zim, from the easily distracted robot)

Or maybe just the next room, depending.
Of course, he just recently got *hurt*. For real. And then got into an encounter with something he just couldn't kill... he's feeling super underconfident right now. One of the party just died! Another is going to flee (isn't going to be there for the next gameday).

I can easily see the halfling giving in to his original caution and leaving. And he can outrun the humans now.

I wonder if the next game will end in a TPK... well, not counting the two who'll "run away".
 

Due to a Call of Cthulhu game that went decidedly, and literaly, south on the DM we often refer to "the Belgian Congo." The Belgian Congo is that place that the DM neither wants you to go nor has prepared for you to go, and yet the whole crew winds up there.

When someone says or does something particularly obsessive/stupid/silly we say "(he/she/it's name here) is Pretty!"

I'm sure there are others I will think of eventually.
 

"Ooohh... shiny...." Usually followed by something bad happening, such as the thief lifting something from the passing noble, and him calling the town guard, etc.
Usually used when the game 'stalls' because of people overdiscussing/overRPing something (we once spent three 8 hour game sessions in town RPing purchasing supplies - not magic items, not hard to find items, but horse feed, rations, etc).

"I push the big, red, candy-like button!" Usually quoted when the PCs do something that the players know is a bad idea by the evil grin on the DM's face, but do it anyway because the characters don't know.
 


I don't think I've ever moved anything into General Discussion before. Novel experience....

Our favorite gaming expression is BOW DOWN BEFORE YOUR CRUSTACEAN MASTER!

It was based on a bet with the players, which was based on a nightmare of mine. Long story.

Daniel
 


"Remember. To eat. Food!"

This is from an old Twilight 2000 game that one of the current group members was in.

In that game the PCs were all suffering from some sort of mysterious wasting malady. The GM would just tell them in an off-handed way each morning that they were loosing stats. The PCs looked for radiation leaks, environmental contaminants, etc, etc, but they couldn't figure out what was effecting them. They just kept loosing stats.

Finally the GM told them that it was because they did not say that they were eating food.

The players were struck speachless. Then one of the PCs started making signs and hanging them all over their base. The signs read "Remember to eat food!"

Now, when ever a GM pulls some bonehead maneuver that the characters could easily be assumed to be attending to (like taking care of animals, paying the rent, wearing warm clothes in winter). Pretty much everyone at the table will say in unison, "Remember. To. Eat. Food!"
 


Remove ads

Top