OB1
Jedi Master
Tough for sure. Turns your likely +1 HP per level into +3 and lets you focus your Feats at later levels on Dex and Wis.Hey, here's a Monk question: what's a good choice for your level 1 feat? I've found myself defaulting to Magic Initiate with a lot of other One D&D builds I've been doing, but I feel like Cantrips don't work well with the Monk's action economy. Can't take any of the Fighting Style feats because of the lack of the class feature. Lucky? Savage Attacker? Tough?
Which, as a side note, I really hope they take away the increase on ability scores to 22 at level 19, and then reduce the Monk and Barb cap to 24 at 20.