• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Playtesting: IG's 'The Making of Heroes'

Aramil scans the surroundings for a safe place to view what was about to happen. He stealthy looks around for a hiding spot.


ooc: He will hide and "cover" them while they are making all the noise :)
 

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Thogrim steps back and starts to twirl the hook on the end of the rope. When he's sure he's got the small target in his sights, he lets it fly.

Miraculously, it lands securely in the window and appears to hold tight; everyone breathes a sigh of relief.

OOC: I'm going to give you guys an option that I didn't think of before. There are actually five windows at this level. One is directly above the entrance at 6 o'clock. There are two more on either side of that one at 2, 4, 8, and 10 o'clock.

It is your option as to which window he's landed the hook in.
 
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Irathias points Thogrim to the window over the entrance, and keeps his bow out and ready in case any stupid orc pops his head up to cause trouble.

Once the half-orc has hit the mark, Irathias pats him on the back and says "Good job. Now which of us is going to try climbing up there first, while the rest of us cover him? I'd hazard a guess that Aramil and I are better with a bow than you or Dowkan are with, well, whatever ranged weapons you like, but since it was my idea I won't object if everyone wants me to go first..."
 





"Hey! Don't be looking at me!" the dwarf hisses quietly as he scowls at the others. "Dwarves don't be climbing ropes like that. Got a proper caving ladder or such, and I'm your man."
 

Into the Woods

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