Animal
First Post
i know that i'm not creating something unique here. it's intended to be a standard beguiler X/mindbender 1 build. but i need an advice to optimize it. are my stats ok for a spellcasting beguiler? do my feats suck? did i allocate skill points right? what about equipment? what spell to take for advanced learning? thanks in advance.
male half-drow beguiler 5/mindbender 1
NE medium humanoid [human, drow]
Deity: Shar
languages known: common, elven, draconic, illuskan, dwarven, undercommon
_______________________________
Str 8
Dex 12
Con 14
Int 21 (18+1lvl+2headband)
Wis 10
Cha 12
________________________________
HP: 5d6+1d4+12
Initiative: +1
Speed: 30ft.
AC: 15 (10+4chainshirt+1dex)
Fort:+5 Ref:+6 Will:+6 [+2 racial bonus vs. enchantment spells and effects]
immune: magic sleep
________________________________
BAB/Grapple: +2/+1
Full Atk: +1 rapier (1d6-1)
Atk options: Feint
__________________________________
Feats: 4
[Character level]
Shadow Weave Magic [PGF]
Insightful Reflexes [CAd]
Spell Focus [Enchantment]
Unsettling Enchantment [CM]
[Beguiler bonus]
Silent spell
_______________________________
Skills: 46sp
Bluff 9
Concentration 9
Diplomacy 4+2
Gather Info 4+2
Knowledge (arcana) 1
Knowledge (local) 8
Move Silently 8
Search 8+1
Sense Motive 4
Spellcraft 1
Tumble 4
UMD 8
Sleight of Hand 6
Intimidate 4
Skill tricks:
Conceal Spellcasting
Collector of Stories
__________________________________
Spells/day:
0 - 6
1 - 8
2 - 6
3 - 4
_________________________________
SQ and Racial traits:
[Half-drow]
Low-light vision
Darkvision 60ft.
Drow blood
[Beguiler]
Armored mage (Ex)
Trapfinding
Cloaked casting (+1 DC) (Ex)
Surprise casting (Ex)
Advanced learning: (Ex)
[Mindbender]
Telepathy (Su)
__________________________________
Equipment:
Heward's Handy Haversack (DMG) 2k gp 5lb
Headband of Intellect +2 (DMG) 4k gp -
Panic Button (Escaping) (CS) 750 gp -
Mithral Chain Shirt 1,1k gp 13lb
Drow House Insignia (Shield) (RoF) 360 gp 1lb
Hand crossbow 100 gp 2lb*
20 bolts 2gp 2lb*
Hand crossbow blade (CS) 4 gp 1/2lb*
Rapier 20 gp 2lb
Kammarth drug (LoD) 80 gp -*
Longspoon Masterwork Theives' Tools (CAd) 150 gp 1lb*
Hand of the Mage (DMG) 900 gp 2lb*
Lesser Rod of Metamagic Extend (DMG) 3k gp -
Caltrops x2 2 gp 4lb*
Spell component pouch 5 gp 2lb
Drow poison (RoF) x3 225 gp -*
+302 gp*
* - stored in Haversack
light: 26lb. medium:27-53. heavy:54-80
male half-drow beguiler 5/mindbender 1
NE medium humanoid [human, drow]
Deity: Shar
languages known: common, elven, draconic, illuskan, dwarven, undercommon
_______________________________
Str 8
Dex 12
Con 14
Int 21 (18+1lvl+2headband)
Wis 10
Cha 12
________________________________
HP: 5d6+1d4+12
Initiative: +1
Speed: 30ft.
AC: 15 (10+4chainshirt+1dex)
Fort:+5 Ref:+6 Will:+6 [+2 racial bonus vs. enchantment spells and effects]
immune: magic sleep
________________________________
BAB/Grapple: +2/+1
Full Atk: +1 rapier (1d6-1)
Atk options: Feint
__________________________________
Feats: 4
[Character level]
Shadow Weave Magic [PGF]
Insightful Reflexes [CAd]
Spell Focus [Enchantment]
Unsettling Enchantment [CM]
[Beguiler bonus]
Silent spell
_______________________________
Skills: 46sp
Bluff 9
Concentration 9
Diplomacy 4+2
Gather Info 4+2
Knowledge (arcana) 1
Knowledge (local) 8
Move Silently 8
Search 8+1
Sense Motive 4
Spellcraft 1
Tumble 4
UMD 8
Sleight of Hand 6
Intimidate 4
Skill tricks:
Conceal Spellcasting
Collector of Stories
__________________________________
Spells/day:
0 - 6
1 - 8
2 - 6
3 - 4
_________________________________
SQ and Racial traits:
[Half-drow]
Low-light vision
Darkvision 60ft.
Drow blood
[Beguiler]
Armored mage (Ex)
Trapfinding
Cloaked casting (+1 DC) (Ex)
Surprise casting (Ex)
Advanced learning: (Ex)
[Mindbender]
Telepathy (Su)
__________________________________
Equipment:
Heward's Handy Haversack (DMG) 2k gp 5lb
Headband of Intellect +2 (DMG) 4k gp -
Panic Button (Escaping) (CS) 750 gp -
Mithral Chain Shirt 1,1k gp 13lb
Drow House Insignia (Shield) (RoF) 360 gp 1lb
Hand crossbow 100 gp 2lb*
20 bolts 2gp 2lb*
Hand crossbow blade (CS) 4 gp 1/2lb*
Rapier 20 gp 2lb
Kammarth drug (LoD) 80 gp -*
Longspoon Masterwork Theives' Tools (CAd) 150 gp 1lb*
Hand of the Mage (DMG) 900 gp 2lb*
Lesser Rod of Metamagic Extend (DMG) 3k gp -
Caltrops x2 2 gp 4lb*
Spell component pouch 5 gp 2lb
Drow poison (RoF) x3 225 gp -*
+302 gp*
* - stored in Haversack
light: 26lb. medium:27-53. heavy:54-80