arcady said:I told my players to approach the DnD game with a develop in play strategy. Make a brief sketch of a character concept, and figure out who she is as you play her. Save the long backgrounds and pre play development for the Mutants and Masterminds game.
A smart player can outthink the dice by choosing actions where the impact is lessoned.cptg1481 said:Not penalizing PCs for poor dice rolling is my fave.
What the?
Dice in the game represent the randomness of things, fate if you will, you roll bad you die.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.