Crothian said:I like the idea. Let's kill all the sacred cows. I like it as a feat, like in traps and treachery. It gives PCs and DMs more to work with by granting it to certain characters. I like options.
kreynolds said:
Next thing you know there will be a feat that counters far shot and sneak attack, such as increasing your movement rate. Oh...wait a minute...there already is.![]()
Crothian said:Ya, but it's not a really good one. They should have made it a bit better.![]()
Darklone said:Dragon Mag had a long article how to build your own feats and the DON'Ts. One of them was: Never bug with the 30ft.
I wouldn't care though. Holy cows taste fantastic.
Crothian said:
That's just annoying because they never tell you why. For all I know we're missing a perfectly good reason why not to do this. But one of the big problems is the Dragon loves to give advice, but never reasons.
Shard O'Glase said:
Because they are game designers and we are peons who could never comprehend the brilliance of the 3ed design.![]()
Sorry but I've basically heard that from them, and from people defending them on numrous occasions and it always irritated me.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.