All other issues aside and not to be a dead Drow er… horse, I like Saeviomagy’s use of the word verisimilitude. I think the reason I have this question (or problem) is I have a visceral or gut feeling that it hurts the believability of the game. A hard thing to do, I know, in a setting where people teleport and shoot fireballs from their eyes and lightning bolts from their arses. I understand that NPC powers may have a different mechanic but I am looking at some very specific NPC’s… and not JUST Drow. If you look at all other creatures (other than the ones I mentioned in my OP) from the MM, there is no indication in their equipment pointing to a “reason” for their poison ability. They all have natural abilities with poison if not an actual non-weapon poison powers. Let’s put the Drow aside for a second and look at two creatures one with a weapon + poison power and no item or equipment notation and then one with notation. So here goes:
Let’s look at the Yuan-ti Malison Disciple of Zehir. It has a Weapon + Poison At-Will Attack and yet it has no magic weapon nor does it have any indication that there is an applied poison. He also doesn’t have any natural poison attacks. For believability factor you can look at its kin. They have natural poison attacks. He is also a snake-man. Now look at the Halfling Prowler. They also have an At-Will Poison + Weapon Attack, two in fact… one range and one melee. They also have a poisoned short sword listed in their equipment and ten (yes a finite number) poisoned bolts for their normal hand crossbow. Now I don’t believe that anyone would say Halflings are known to be by default poison users or that they have any natural or biological reason to have a poison attack, hence the equipment. So it makes sense then to have the equipment be the cause for the poison and if that is the case then for this NPC, losing the equipment should mean loss of the power.
The point has been brought up that the NPC Powers in the MM work under a different “Mechanic” then the PCs. I agree with this to a point. If you look again at the Halfling Prowler (or any of the creatures with a “poisoned” weapon in their equipment of that matter) and consider the magic poisoned short sword from his equipment, you can clearly see the different mechanic at work. If the Halfling were a PC the weapon would only do poison damage on a critical hit or if the player decided to use the Daily Power granted by the weapon. The NPC Halfling Prowler gets the poison as part of an At-Will Attack. That is a very different scenario. The weapon is a lot more powerful in the Prowler’s hands. If there is a passage somewhere that further defines this separate mechanic or maybe an errata, I have not read it so I apologies. All I have to go on are the core books. From what I read I see no reason to think that if said Prowler loses his short sword and grabs a dagger from one of the PC’s belts then he would get his poisoned attack back. Also if you think that he should, what if he picks up a stick or a tooth pick or heck what if he doesn’t pick up a weapon at all? I could be wrong and would welcome anyone pointing me in the right direction towards a clear cut rule that says they get these abilities no matter what. That would at least give me something to point to with my PC and I could at least support the argument that way, since I clearly don’t FEEL like it fits and could not really support it on my own (unless one of you here can convince me or give me an argument to use).
From what I have read specific outweighs general, this has become my mantra to some people, and with these specific creatures or NPC the ability seems to rely upon the equipment. Also I still do not understand why Wizards would list the equipment as being poisoned with some (and in the case of the Drow say “coated”) and not with others, if they didn’t mean for the power to rely upon or be granted by the items. I also think, and this is just my opinion, that having the ability rely upon the equipment may have something to do with their level of difficulty. Maybe they would be worth more xp if they didn’t have the equipment listed. How easy is it to get into melee with a crossbow wielding Drow, not to mention getting the rapier from his hands?
More thoughts?