Oryan77
Adventurer
So I'd like to hear some clever and inspiring PC/NPC personalities or traits that people have used to make an impression on the group.
We hear enough about "builds" and character options. Lets hear more about the fluffy side of our characters. Plus, some of us might like to steal some of those ideas to use in our own games.
One of my own creations is Tralfaz Rubenflayben - The ugliest looking Tiefling in existence (the 2e Planescape version that can look like anything, not the bland horned version that came out in newer editions). He isn't grotesque, he's just odd and goofy looking in a bizarre way. His eyes are sunken in, he has an over-sized nose, his teeth are gnarled, he's a grown man with acne, he's thin and frail, he has greyish leathery skin, and he has thick straight red hair that sticks out almost like a clown wig.
Tralfaz is total comedy relief. He's a really nice guy and very outgoing, but he's an idiot. He is oblivious to the fact that he is so ugly. In fact, his biggest quirks are that he really thinks he's amazingly good looking (with so many races around, who is to say what "good looking" really is?), and he doesn't hesitate to remind people about how attractive and overall impressive he actually is. "I can't wait until tomorrow....cause I get better looking every day."
On the flip side to this, he's a chronic liar. He's not impressive (only his looks are). He's terrible at everything he does, he has terrible luck, he's a coward, and he is fully aware of all of this. He blames these issues as being the reason people don't respect him and why he has no friends or lovers. He isn't sleazy or rude or anything, far from it. He understands that other men are too jealous of his looks to be friends with him, but he doesn't understand why the only date he's ever had in his life was with an Otyugh that took him to "her" room in Undersigil. Nothing happened, he was a little confused of the situation and couldn't stand the stench any longer, so he left.
So he resorts to lying and telling big tales in hopes to impress people. It just sucks for him that he's caught in his lies pretty much every single time. That's where the comedy relief comes in and he ends up looking like more of a buffoon.
Two favorites of mine that I love to run are from the 2e Planescape setting (not my creation):
Akin, the Friendly Fiend - An Arcanaloth that is super duper nice and runs a magic item shop in Sigil. His shop in my game holds nothing but gag items. Useless (or are they?) magical items. He's not comedy relief, but his items are. He takes his job seriously and goes out of his way to be helpful and nice (which is strange for a Yugoloth). He also always gives a new customer a free item before they leave. The best part of that is seeing the player contemplating on whether or not he should accept the gift.
Wooly Cupgrass - A Bariaur in Sigil that is great at identifying potions or alchemical substances. The problem is, he does it via taste and smell, and ends up consuming the item half of the time. He just gets too excited, and doing this too many times has given him a good resistance to a lot of effects. It's funny to see what happens though when he can't resist it. In order to not completely screw people over, he carries a few items that he can give as replacements to the item he may have just swallowed.
We hear enough about "builds" and character options. Lets hear more about the fluffy side of our characters. Plus, some of us might like to steal some of those ideas to use in our own games.

One of my own creations is Tralfaz Rubenflayben - The ugliest looking Tiefling in existence (the 2e Planescape version that can look like anything, not the bland horned version that came out in newer editions). He isn't grotesque, he's just odd and goofy looking in a bizarre way. His eyes are sunken in, he has an over-sized nose, his teeth are gnarled, he's a grown man with acne, he's thin and frail, he has greyish leathery skin, and he has thick straight red hair that sticks out almost like a clown wig.
Tralfaz is total comedy relief. He's a really nice guy and very outgoing, but he's an idiot. He is oblivious to the fact that he is so ugly. In fact, his biggest quirks are that he really thinks he's amazingly good looking (with so many races around, who is to say what "good looking" really is?), and he doesn't hesitate to remind people about how attractive and overall impressive he actually is. "I can't wait until tomorrow....cause I get better looking every day."
On the flip side to this, he's a chronic liar. He's not impressive (only his looks are). He's terrible at everything he does, he has terrible luck, he's a coward, and he is fully aware of all of this. He blames these issues as being the reason people don't respect him and why he has no friends or lovers. He isn't sleazy or rude or anything, far from it. He understands that other men are too jealous of his looks to be friends with him, but he doesn't understand why the only date he's ever had in his life was with an Otyugh that took him to "her" room in Undersigil. Nothing happened, he was a little confused of the situation and couldn't stand the stench any longer, so he left.
So he resorts to lying and telling big tales in hopes to impress people. It just sucks for him that he's caught in his lies pretty much every single time. That's where the comedy relief comes in and he ends up looking like more of a buffoon.
Two favorites of mine that I love to run are from the 2e Planescape setting (not my creation):
Akin, the Friendly Fiend - An Arcanaloth that is super duper nice and runs a magic item shop in Sigil. His shop in my game holds nothing but gag items. Useless (or are they?) magical items. He's not comedy relief, but his items are. He takes his job seriously and goes out of his way to be helpful and nice (which is strange for a Yugoloth). He also always gives a new customer a free item before they leave. The best part of that is seeing the player contemplating on whether or not he should accept the gift.
Wooly Cupgrass - A Bariaur in Sigil that is great at identifying potions or alchemical substances. The problem is, he does it via taste and smell, and ends up consuming the item half of the time. He just gets too excited, and doing this too many times has given him a good resistance to a lot of effects. It's funny to see what happens though when he can't resist it. In order to not completely screw people over, he carries a few items that he can give as replacements to the item he may have just swallowed.