Problematic player -- HELP!


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Talk to the guy. Try to find out why he does it, and try to explain why it makes the game no fun for you. If you're good friends like you say, you should be able to jsut say, "Dude, why do you do that? You know it always drives me up the wall and isn't any fun."

If he still doesn't get it, I'd just start killing his characters at the first sign of trouble. Eventually, drop him dead at ,"Hi, I'm..." THWACK! 6 arrows sticking out of his corpse. Then tell him, "Hey Dude! You were right! This is SO much more fun!"

Repeat as necessary.
 


Sounds like this guy doesn't want to play D&D, he wants to play Paranoia... I'd LOVE to have him as a paranoia player, by the way. That sort of thing works well there.
 

Altamont Ravenard said:
How long has this been going on? Why hasn't any other player voiced some kind of complaint, in game or not?

AR

It's been going on for quite a while. We try to reason with him to no avail. I think ONE time we got him to play some kind of mercenary for hire(neutral/neutral), and he eventually had the character suicide because he got bored of him. He says that D&D is 'boring' unless someone is there to cause trouble in the party and make them not live in perfect harmony, and 'screw up the 'perfectly-planned' plot".
Before we even started the 'evil' campaign from before, I told the other players, "Bet you $10 he'll ask to play a paladin." Sure enough, that's what he decided to play.
I'm trying to get some ideas to screw with him in game and break him of this. So far, there are some good ones here.
 

Altamont Ravenard said:
How long has this been going on? Why hasn't any other player voiced some kind of complaint, in game or not?

AR

It's been going on for quite a while. We try to reason with him to no avail. I think ONE time we got him to play some kind of mercenary for hire(neutral/neutral), and he eventually had the character suicide because he got bored of him. He says that D&D is 'boring' unless someone is there to cause trouble in the party and make them not live in perfect harmony, and 'screw up the 'perfectly-planned' plot". The other players just groan whenever he does something.
Before we even started the 'evil' campaign from before, I told the other players, "Bet you $10 he'll ask to play a paladin." Sure enough, that's what he decided to play.
I'm trying to get some ideas to screw with him in game and break him of this. So far, there are some good ones here.
 

Your screen name is right on. Because you have no clue. You have posted you tired evil campaign, etc. But you still play with him. Does he spit in your milk too? He may be a college mate, room mate, a friend that lives close by. But nope not a friend. Unless you enjoy being abused? Do you?
I have kick out so called close friends, true friends, best buds out of my game. Some wander away and no longer even wave to me at lunch counter. Others straighted up and either quit playing at the D&D table or straighted up and played right.
Boot the player from a month plus from your table. You already tried being nice it hasn't help. Tell problem child papa got to spank him and put him in a long time out.
 
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go boot camp on him!

jasper said:
Your screen name is right on. Because you have no clue. You have posted you tired evil campaign, etc. But you still play with him. Does he spit in your milk too? He may be a college mate, room mate, a friend that lives close by. But nope not a friend. Unless you enjoy being abused? Do you?
I have kick out so called close friends, true friends, best buds out of my game. Some wander away and no longer even wave to me at lunch counter. Others straighted up and either quit playing at the D&D table or straighted up and played right.
Boot the player from a month plus from your table. You already tried being nice it hasn't help. Tell problem child papa got to spank him and put him in a long time out.

I agree with Jasper, but when I went through boot camp, we had a problem child there too, so we beat the crap outta him, so perhaps thats what you need to do, take him to the side and give him some wall to wall counsiling.
As an NCO, I gotta maintain the standard, its apart of leadership, the same with D&D, you are leading the way as a DM, thus your players will respect you, if you make the wrong choices, you lose that respect and nobody will want to follow you. Just like an NCO, a DM must have a spine, if not, you better find one then.

SGT Scott Holst
NCO's Lead the Way!
 

Zero44 said:
It's been going on for quite a while. We try to reason with him to no avail. I think ONE time we got him to play some kind of mercenary for hire(neutral/neutral), and he eventually had the character suicide because he got bored of him. He says that D&D is 'boring' unless someone is there to cause trouble in the party and make them not live in perfect harmony, and 'screw up the 'perfectly-planned' plot". The other players just groan whenever he does something.
Before we even started the 'evil' campaign from before, I told the other players, "Bet you $10 he'll ask to play a paladin." Sure enough, that's what he decided to play.
I'm trying to get some ideas to screw with him in game and break him of this. So far, there are some good ones here.

If you really want to screw with him, here is what you do. Next time you plan a game, make him do his character first, and don't give him any hints about what kind of game it will be. Once he has made his character, have the other players make characters who will be compatible with his character. Then, design a game that will challenge that group severely. Base it around something important to his character and try to give him a real stake in the success of the mission. If he realizes he can get a lot of satisfaction from working with others to accomplish a goal important to him, he might decide being an obnoxious twit isn't necessary for fun at the gaming table.
 

Zero44 said:
I'm trying to get some ideas to screw with him in game and break him of this.
why would you want to do something passive-aggressive like that? chances are he's not going to understand what you're trying to do and won't change his behaviour one whit.

just come out and be open and honest with him. tell him he's ruining the game for everyone else. he may think cooperation is "boring," but his style of disruptiveness is just plain irritating to the rest of you. why should everyone else's fun be held captive by his? if he doesn't like D&D, then he shouldn't be playing it. if he doesn't like D&D as a group activity he shouldn't be playing it with a group. (edit: maybe the best thing for him would be a one DM-one player campaign where he doesn't have to interact with and spoil the fun of the other players.)

if he truly is a friend, he'll listen and try to change to help everyone else have fun too. if he doesn't change, then he doesn't really consider you guys friends. and then you should boot him.
 
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