Jester David
Hero
I'd like to see a couple hardcovers every year in addition to the adventures: a setting-esque book and an accessory.
Setting/environment books can be fluff heavy. We don't need much crunch in a Forgotten Realms book or a Manual of the Planes.
The first accessory can be the big expansion, with new player options and new and expanded rules modules for the DM. After that they really *need* a theme. Like psionics or epic. Monster books would also fit into this category
Setting/environment books can be fluff heavy. We don't need much crunch in a Forgotten Realms book or a Manual of the Planes.
The first accessory can be the big expansion, with new player options and new and expanded rules modules for the DM. After that they really *need* a theme. Like psionics or epic. Monster books would also fit into this category