Pielorinho said:Very interesting comparison! I wonder what happens, though, if you have the fire elemental fight using its feats. That is, what if every round, it spring-attacks the fighter?
This is useful because of its 15' reach and combat reflexes. It can blammo the fighter and retreat 10'. At that point, the fighter either needs to step forward 10' to attack (incurring an AoO and getting only a single attack), retreat 10' to missile-attack or drink a potion (incurring an AoO and getting only a single attack/standard action), or stand in place and missile-fire (incurring multiple AoO, if I understand combat reflexes).
Most likely, the fighter will run forward, meaning that the elemental gets two attacks at full attack bonus each round compared to the fighter's one. The fighter is therefore doing 15.2 points of damage each round to the elemental, taking about 14 rounds to wipe it out.
Also, did you include the elementals' Dodge feat in your analysis, and did you include the elemental's burn ability? I'm not sure.
Good points all.
Course, the Astral Construct has 15 feet reach too and can take the Spring Attack feat instead of the 30 extra hit points and still be a greater threat to the Fighter because the Fighter rarely hits him whereas the Fighter often hits the Elemental.