Hey ForceUser, are you ever going to finish any of your old story hours? Or start up a new one?
Advantages the fighter has over the psychic warrior:
1) +1 hp / level.
2) Doesn't need a good wisdom. A good wisdom helps, of course, but cloaks of resistance are cheap, and a fighter gets so many feats that taking Iron Will is not a big deal.
3) Weapon Specialization, Greater Weapon Focus, and Greater Weapon Specialization. Always active, all the time.
4) Two attacks per round, two levels before the psywar gets them.
5) Three attacks per round, four levels before the psywar gets them.
6) Four attacks per round, an infinite number of levels before the psywar gets them.
7) A good attack bonus that is always active, all the time.
That said, I think the psywar starts to take off once it can afford to start quickening powers (level 7 at the earliest). Although doing so prevents the psywar from using its psionic feats to enhance its combat damage.
Advantages the fighter has over the psychic warrior:
1) +1 hp / level.
2) Doesn't need a good wisdom. A good wisdom helps, of course, but cloaks of resistance are cheap, and a fighter gets so many feats that taking Iron Will is not a big deal.
3) Weapon Specialization, Greater Weapon Focus, and Greater Weapon Specialization. Always active, all the time.
4) Two attacks per round, two levels before the psywar gets them.
5) Three attacks per round, four levels before the psywar gets them.
6) Four attacks per round, an infinite number of levels before the psywar gets them.
7) A good attack bonus that is always active, all the time.
That said, I think the psywar starts to take off once it can afford to start quickening powers (level 7 at the earliest). Although doing so prevents the psywar from using its psionic feats to enhance its combat damage.