Q'Barra: Facing Truth OOC

Rookseye said:
Since you put it that way, 20' sounds reasonable...clanky armor in the jungle, slowing everyone down. :)

So, I'll guess that they are 20-30 feet ahead of the group on the trail, and keeping a steady pace? Sounds good to me. :)
 

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Since the scouts were wondering how they were keeping in contact, I would guess someone would drop back to our group periodically to keep us informed. In case of emergency, I assume they would just yell.
 

I've got that signal whistle, if I spot or hear anything I'll give it a blow, I'll assume we talked about this on the road. The setup sounds good to me, we are all close enough to get to each other if there is trouble, but far enough away where we hopefully won't be easily spotted. Kaelan would be moving at twenty to keep the pace with Catherine, taking the penalty for moving at more than half speed.


Or perhaps, EvolutionKB, we should alternate, with one keeping pace with the main column on their side, and the other slightly ahead in order to easier reach Charles?

Sounds fine to me. Why don't you stay by the group then, Ranged SS has to be within 30' and the noisy ones are more likely to get attacked(unless one of us blows our Hide/MS checks)
 
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Ok, I'm just waiting on a hide and ms check from BRP2, however if I don't get one by 3-4 pm EST, I'll go ahead and make one for him.
 



EvolutionKB said:
Rolzup,

Can we assume from now on that in the first round of combat you switch your aura to give us the attack roll bonus?

Yes indeed. There's no reason that he can't keep those auras going at all times, actually. But Motivate Dex will certainly be up whenever we're actively adventuring, and Motivate Attack will be active when in a threatening situation...like travelling through an ape-infested jungle. When the situation is (seemingly) more innocuous, he'll activate it on his first action after combat breaks out.
 


I think motivate dex will be better outside of combat, mostly because it will give everybody a bonus on init checks, plus while we are in the jungle, it will help the scouts remain scouts.
 

EvolutionKB said:
I think motivate dex will be better outside of combat, mostly because it will give everybody a bonus on init checks, plus while we are in the jungle, it will help the scouts remain scouts.

Which works out nicely, although I must confess I hadn't thought of that at the time. Have to keep it mind when designing raiding parties for my own game, 'tho....

But yeah, unless otherwise stated, assume that both auras are up.
 

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