Alright, two of the most often replied to threads that I have ever started here on ENWorld have been about character optimization, so here's another one...
I want to make a human who specializes in quarterstaff and sling combat. Ranger seems like a natural choice (plus I want him to be kind of earthy), and I think the feat in Dragon that lets you use the quarterstaff as a double, and defensive weapon is probably a good choice.
What would you all reccomend in terms of build choice, ability score distribution, feats, and power selection?
Keep in mind that he does not have to be "the most powerful" character at the table, just effective while living up to the image that I have for him.
Chad
I want to make a human who specializes in quarterstaff and sling combat. Ranger seems like a natural choice (plus I want him to be kind of earthy), and I think the feat in Dragon that lets you use the quarterstaff as a double, and defensive weapon is probably a good choice.
What would you all reccomend in terms of build choice, ability score distribution, feats, and power selection?
Keep in mind that he does not have to be "the most powerful" character at the table, just effective while living up to the image that I have for him.
Chad