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How many do we have?Gez said:Lame. How many "transformed humans" races do we need? What about transformed dwarves for a change? Is that a sort of ploy to make countless human subraces?
How many do we have?Gez said:Lame. How many "transformed humans" races do we need? What about transformed dwarves for a change? Is that a sort of ploy to make countless human subraces?
Joshua Dyal said:How many do we have?
I wouldn't count them, though.JoeGKushner said:In terms of transformed humans? Well, it's been hinted at the the various races of gith were human at one point I believe.
1The underrace here was once human.
2Skulks...
3Illumins...
Mojh, yeah. That was the only one I knew of, although I also wasn't going to count it because they're so Diamond Throne specific.That race from Monte's AU setting... Moji?
I agree; that seems to be the whole point of a template. PC templates are a bit problematic, though -- maybe if you took some "racial levels" to transform yourself during the course of a campaign it would be a better story element, and would be a good way to imlement a template without giving the player undue power creep.JoeGKushner said:In some cases, I have no problem with a transformed race. However, there should be a template to go along with it because the transformation does something to the core character as they're no longer what they were and is not in that sense, a traditional template that stacks atop the regular character.
Remathilis said:BTW: I thought general concensus was that D&D jumped the Shark at 3.5 ;-)
Darkness said:WotC has jumped the shark because some supplement contains a lame race?
Mate, if this was a sign of trouble, the shark would have been jumped from the very beginning, in the Monster Manual.
Stone Dog said:Wait a minute... you didn't like "Spock's Brain?!"![]()