I'm trying to create an archer-rogue build. We have two melee-based characters in the party as it is and no one with a ranged weapon. So I was going to try it as the rogue. The problem is...how can you do it an not suck?
What are people's experience with rogue archers? I mean basically you have the following ways to get your sneak attacks off:
1. surprise round
2. win initiative
3. deadeye shot feat (PHB II)
4. greater invis
Only 2 and 4 above allow you a full round of attacks. I'm wondering if rapid shot is worth it then because in most cases you get one sneak attack a round at best. In general, a rogue's strength is probably not that good so without sneak attack you are looking at 1d6 dmg (short bow) + [magic modifiers]. Maybe another +1 for PBS. That's not so good once you get past level 4 or so.
Is there something I'm missing? What have you seen work? Or DOESN'T it work very well.
What are people's experience with rogue archers? I mean basically you have the following ways to get your sneak attacks off:
1. surprise round
2. win initiative
3. deadeye shot feat (PHB II)
4. greater invis
Only 2 and 4 above allow you a full round of attacks. I'm wondering if rapid shot is worth it then because in most cases you get one sneak attack a round at best. In general, a rogue's strength is probably not that good so without sneak attack you are looking at 1d6 dmg (short bow) + [magic modifiers]. Maybe another +1 for PBS. That's not so good once you get past level 4 or so.
Is there something I'm missing? What have you seen work? Or DOESN'T it work very well.