Evilhalfling
Adventurer
two questions:
1. What is your take on the effects of Healing Word in the situation you describe?
2. What is that power (that heals 8hp/round as long as it is sustained) called, and where is it found? That sounds like a 'must have' power for every cleric!
"Sustain" in this case is a minor action, isn't it? If so, then a cleric could use that to restore a whole party while they continued to move/explore.
1. I would lean to no bonus healing, when you are out of surges. Otherwise it is infinite healing even when surges are exausted. 2 uses every five mintutes at 1st level thats still 1d6+4 hp - usable 24 times in each hour.
2. its "healing sun" radiant servant utility lvl 12.
the sustain is listed as a standard action, not just a minor. Also it ends if the cleric is bloodied. Its not something Im willing to use in combat.
Radiant Servant is a very powerful PP, all of its powers are good.