D&D 5E (2024) Ranger sub-class that make somewhat decent melee?

2. Fey wanderer +1d4 once per turn. This is the weakest for combat, but lots of out of combat flexibility.
Small clarification. Fey Wandered gets bonus damage once per turn per target. If you hit two different creatures, you get +1d4 against each. That's why it's a smaller die size than other Ranger subclasses get, when their bonus is hard capped at once per turn at all.

It's a niche thing, but it's what the subclass is good at.
 

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Levels 1-4, a TWFing Ranger is actually considered to be one of the best damage dealers, if not THE best. Levels 5-9? A bit trickier, since so many of the best combat spells for a Ranger are going to be Concentration.

I've seen people put together a Warcaster + Duel Wielding feat mix, then using their spell slots to cast Summon Beast or Conjure Animals, then going to town with four melee attacks. That's going to usually be late-game for most campaigns, but they seem to enjoy it, so no judgement here.

You can also plant a H.M. on a boss, then spend the following turns not worrying about it dropping.

I've seen a level 3/4 TWF hunter in action. It was outdamaging the berzerker barbarian.

I've been thinking cleric levels. 5/5 split gives you spirit guardians. 3d8 or 4d8 on top of hunter levels just saying.
 





'A bunch' wante a scout, not a ranger.

Meanwhile mutliclassing isnt even used by most players, and the ranger remains popular even befor3 it got improved.
That's not my argument.

My argument is a noticeable of people only want the ranger for Skill bonuses, Extra Attack with Martial weapons, and a few druidic spells. If Rogues had Extra Attack and Martial weapons, many of those people playing Ranger would play Rogue. Especially in 2024.

The main reason why people just multiclass to mixmatch what they want out of Ranger with other classes because multiclassing really stinks before level 5 and most campaigns end before 11.
 

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