I'm not familiar with the Anthology Engine, just the In A Wicked Age rulebook.
My comment about
talking is based on this from p 12:
Roll dice when one character undertakes to do some concrete thing, and another character can and would try to interfere. Every player with a character involved, including you as GM, rolls dice for their own character. If you have more than one NPC involved, roll separate dice for each.
Don’t roll dice when two characters are having a conversation, no matter how heated it becomes; wait until one or the other acts.
I think I get what it is doing. But I've stumbled over it a few times when GMing.