Thomas Shey
Legend
So is it that you can't or simply won't give me a simple example of a specific rule for a specific game that a new GM could learn from and then apply to D&D?
Given the rules I'm talking about should be written for D&D, not ported over from a system dissimilar to it? Do I appear like an idiot to supply ammunition by doing an apples and oranges thing here?
If you want to post a subsection dealing with a particular skill usage (perhaps a jumping or climbing one), I can tell you in what fashion I consider it inadequate and what kind of thing I think it needs, but like I said I don't own or play 5e. The last version of D&D I GMed enough to have an adequate handle about specifics was 3.5, and even then I'd have to look it up (my memory is I thought it was much closer to what I'm talking about, but its been two decades now).
If you're talking about traditional games then it should be fairly easy "This is what would happen in D&D, this is what happens in game X and why I think it's better for new GMs."
Again, I'm not talking about new GMs and the specifics won't make sense outside of their presence in the game involved. I don't think its exactly asking much to say "Go into greater detail to exclude the need to make ad hoc decisions in most common cases."
It's not a big deal, I was just trying to understand your statement that you think most GMs would benefit from playing other games.
I don't recall saying that, either. I said most GMs would benefit from games that didn't throw as much into on-the-fly GMing as many of them have to deal with, but that's not a thing about specific games as it is about general design philosophies. There are games that do that and games that don't, but since its mechanics and guidance, they aren't particularly interportable in most cases.
It's been a while since I spent much effort playing other games but when I did I didn't really learn much I thought applied to D&D or would have made me a better DM. But you've been pretty adamant about it so I was curious. I didn't say you were talking about games with completely different approach, I just acknowledge that there are games that take approaches that don't really apply to a traditional games.
Again, I'm talking about traditional games.