Raven Crowking
First Post
Celebrim said:Enough information to portray a character effectively does not necessarily include any particular game secrets - much less, for example the nature of the church of Shar the diety of secret information. A DM is perfectly within his rights to rule that no neophytes of Shar - even if priests - know how the church is structured or where it meets. The DM is perfectly within his rights to say that such information constitutes a game secret and can only be revealed through play. What the DM should do as his part of the social contract is reveal this to a would be follower of Shar before play begins, so that the player can decide if he is interested in playing under such constraints (I would, that sounds like alot of fun. My religion as a secret conspiracy? I'm all in.)
Exactly, and well put.
In The Making of the Middle Ages, there is mention of people roaming Europe seeking a monastic life that meets their goals. The author says that, although from our standpoint we could easily point out several (relatively famous) places that might have met their needs, but they could not find them.
Having goals is what is needed to play a character effectively. Having met those goals is something else entirely.
IMHO. YMMV. YDMB.
RC