So you do want a more complete explanation, and are not merely reflexively pushing back with a flat denial. Thanks for clarifying that.
Your anecdote has been noted. As has your belief that only your experiences matter (yeah, not really).![]()
I can imagine that some people will not be happy with a PC they've created. It's why I allow people to do rebuilds if it makes sense. It's something I'll discuss with my player, and whether it would just make more sense to bring in a new PC.
In my limited experience, while some people have taken advantage of that, it's never been because of multi classing.
But ... some people claim it's always a trap. Can it be a bad choice? I guess. Is it always a bad choice? I've never seen any evidence that it is, I don't know why people would think so.
I understand wanting the game to be innately imbalanced, yes. It provides opportunities to exercise system mastery and de-facto punishes disfavored character concepts and play styles, passively, without the DM needing to enforce those preferences.
Not sure what you're saying here. I think 4E was in many ways a better game from a balance perspective, I also don't think it made it more enjoyable to play. YMMV.
EDIT: I don't need an in-depth analysis. Cliff notes version would work.
