Sir, Yes Sir!
Im sorry some late reply but im not getting messages about this subsripted thread (nor can i access them) and ive just moved to another town. I got my books with me.
I will look trough the rules you got and do my best. They are quite extensive
I will be working on the character in this post.
[sblock]Rooth Representing Drowned nHero
Female Shifter (Beasthide) Ranger 2
Neutral Good
Strength 16 (+3)
Dexterity 16 (+3)
Constitution 14 (+2)
Intelligence 14 (+2)
Wisdom 14 (+2)
Charisma 8 (-1)
Size: Medium
Height: 5' 0"
Weight: 140 lb
Skin: Tan
Eyes: Dark Brown
Hair: Black; Curly; Thick Beard / Hirsute
Total Hit Points: 8+4 =12
Speed: 30 feet
Armor Class: 18 = 10 +3 [studded] +2 [heavy wooden] +3 [dexterity] + [+2 con +4 AC when Shifting]
Touch AC: 13
Flat-footed: 15
Initiative modifier: +3 = +3 [dexterity]
Fortitude save: +5 = 3 [base] +2 [constitution]
Reflex save: +6 = 3 [base] +3 [dexterity]
Will save: +2 = 0 [base] +2 [wisdom]
Attack (handheld): +5 = 2 [base] +3 [strength]
Attack (unarmed): +5 = 2 [base] +3 [strength]
Attack (missile): +5 = 2 [base] +3 [dexterity]
Grapple check: +5 = 2 [base] +3 [strength]
Languages: Common Elven Sylvan
Morningstar [1d8, crit x2, 6 lb, one-handed, bludgeoning]
Spear [1d8, crit x3, range incr 20 ft., 6 lb., two-handed, piercing]
Light Crossbow [1d8, crit 19-20/x2, range inc 80 ft., 4 lb, piercing]]
Short Sword [1d6, crit 19-20/x2, 1 lb, light, piercing]
Composite Longbow [1d8, crit x3, range incr. 100 ft., 3 lb, piercing]
Studded armor [light; +3 AC; max dex +5; check penalty -1; 20 lb.]
Heavy Wooden Shield [+2 AC; check penalty -1; hardness 5; hp 15; 10 lb.]
Feats:
Shifter defense [DR2\silver while shifting] this is not included in AC lvl 1
Beasthide Elite [nat armor is +4] included
Track [free to rangers]
Two-Weapon Fighting [ranger two-weapon track]
Skills
Code:
Appraise Int 2 =+2
Balance Dex* 7 =+3+2+2 [shifter]
Bluff Cha -1 =-1
Climb Str* 10 =+3+5+2 [shifter]
Concentration Con 2 =+2
Diplomacy Cha -1 =-1
Disguise Cha -1 =-1
Escape Artist Dex* 3 =+3
Forgery Int 2 =+2
Gather Info Cha -1 =-1
Handle Animal Cha 2 =-1+3
Heal Wis 2 =+2
Hide Dex* 8 =+3+5
Intimidate Cha -1 =-1
Jump Str* 7 =+3+2+2 [shifter]
Listen Wis 4 =+2+2
Move Silently Dex* 8 =+3+5
Ride Dex 5 =+3+2
Search Int 7 =+2+5
Sense Motive Wis 2 =+2
Spot Wis 7 =+2+5
Survival Wis 2 =+2
Swim Str** 5 =+3+2
Tumble Dex* 4 =+3+1
Use Rope Dex 3 =+3
* = check penalty for wearing armor
Search >=5 ranks gives +2 on survival checks while tracking.
Shifter
* Eberron character race.
* +2 dexterity, -2 intelligence, -2 charisma (already included)
* Low-light vision
* +2 on balance, climb, and jump
Ranger
* Favored enemies
* Track as bonus feat (already included)
* Combat Style
* Endurance
* Wild empathy (roll level + charisma bonus)
* Endurance (level 3)
* High wisdom gains bonus spells daily
Favored Enemies:
* Humanoids (goblinoid) +2
This ranger chose the two-weapon combat track.
Crossbow bolts (quiver of 10) x2
Arrows (quiver of 20) x2
Backpack
Bedroll
Blanket, winter x1
Firewood (1 day) x2
Flint and steel
Grappling hook
Lantern (hooded)
Oil flasks x3
Pouch x1
Rations (1 day) x4
Rope (50', silk) x2
Signal whistle
Torches x2
Waterskins x1
Whetstone
Climber's kit
[/sblock]
Character done. Should be ok.
I ahve just 1 problem i had to choose a second shifter feat to get Rooth ready to get a second trait at lvl 3. I choosed shifter defense
[Shifter defense [DR2\silver while shifting] this is not included in AC lvl 1] but what does that dr2 mean? havent used this before. maybe the feat suck
any suggestions?