Infiniti2000
First Post
Ah ha! I knew I remembered it correctly. See, KD, that's what I was talking about.Hypersmurf said:If the newcomers are unaware of the encounter, they roll initiative normally, and are flat-footed until their turn in the initiative order arises. In this case, it's necessary to either a/ know what everyone else's initiative scores are, or b/ house rule how unaware newcomers enter combat.
No, the monster's initiative is not rolled until he's aware of combat. If that's 5 rounds into the combat, then you won't have a record of the initiative counts and won't be able to sort the new monster (or character) into the initiative order.AuraSeer said:The DM always knows when another monster is nearby, so he rolls its initiative normally.
It only makes a difference for new creature entering the combat. I agree you don't need initiative counts unless such a thing happens. But, as Hyp has shown, a new entrant rolls initiative and if you want to make sure you always go before new entrants you could just choose initiative count 500. Thus, the rogue will always surprise new combatants who might have been unaware of the combat.AuraSeer said:I don't see how the "first half" of Delay makes the slightest difference to anything. There's no benefit to declaring a specific initiative roll to act on; you get precisely the same benefit by specifying the creature you want to go after (or before).
Is this a very unusual case? Yes, so maybe we should stop spending so much energy on it.
