hopeless
Adventurer
Just been reading all 9 pages about a Paladin that was part of a perty travelling in Thar under orders from the Harpers to help clear out a fortress run by Ogres that were raiding and pillaging caravans and farms in the area.
After slaying all bar one of an orc company they questioned the survivor and once he spilled all he knew in hopes of being left alive which two of this party agreed to the Paladin who apparently objected to them questioning him in a language she didn't understand then confronted the orc believing he was lying and when he ran she chased him down on horseback and slew him meriting a bd reaction from the rest of the party because they had already developed a habit of releasing those they questioned prior to this exchange.
The pages I read suggested it was purely because Orcs are often CE and that the Paladin's use of detect evil that showed him up made her action quite justified.
However in a greyhawk campaign i was playing in where i ran a NG halfling sorceress another player (who normally runs the Forgotten Realms campaign where i run a LN cleric of helm/sorceror) ran a Paladin of Hieronimous.
In the first session he chose to have a pair of hlf orc barbarians become his squires, after the half orc druid located the source of an illness effecting the village the paladin chose NOT to reveal he had been sent to the village in pursuit of an evil cleric even though events clearly showed something evil was lurking nearby.
My sorceress was the only one to even bother checking the cemetary to make sure the dead hadn't risen.
That night the Paladin who stayed up alone save for the druid who chose to sleep in the tree at the centre of the village found himself confronted with an army of the undead, the others awakened joined in the fight and once over found the entire action was a diversion so the villain could kidnap the village leader's daughter whom had helped run him out of the settlement before any of the party pc's had arrived (a fact the sorceress figured out, which is why she visited the cemetary once the cursed skull was removed from the well by the druid and then destroyed by the paladin).
Withe the undead blocking pursuit the rest of the PCs returned to the tavern where the Paladinw as bitterly trying to get everyone to swear allegiance to his god as part of his way of getting a posse together.
My halfling remained on watch and saw the skeletons fall to the ground at dawn, checking to make sure they were actually down and out she returned to the inn to let the others know and despairing because the Paladin was still trying to force his edict she lead the others out leaving him with his two squires.
The subsequent hunt resulted in the villain's lair being surrounded and he used a darkness spell to prevent him being shot upon exiting his lair with his captive even though we hd him surrounded the Paladin refused to budge forcing me to intervene getting a kick in the stomach that allowed another PC running an elven fighter to grapple the evil cleric to the ground. Once secured we returned to the village whereupon the Paladin revealed he was under orders to pursue this cleric and bring him in over the objections of the mayor and everybody else.
This provoked the mayor and some trading visitors who held the paladin under bowpoint.
The druid having enough killed the cleric and at that point the Paladin's player declared he was going to return to Greyhawk with the corpse (even though the Dm had already declared any necromantic magic even some divination would result in corruption as per Book of Vile Darkness) .
Apparently he thought he had the right to do what he pleased regardless of local authorities since he was from Greyhawk a fact even the DM pointed out wasn't the case.
This was the least of his infractions another was ordering his two squires to dangle two goblin prisoners off a cliff edge and when their comrades chucked rocks down at him (and hit) he ordered them thrown off the edge, later on after his squires slew pretty much all of the tribe as part of a dm fiat my character located a survivor who had apparently been manacled to a wall in the chieftain's quarters, please note the dm did stress she had been abused quite badly and with only two PCs able to talk in goblin (the halfling sorceress and the cleric of the traveller) my character persuaded her to tell us what she knew of the goblin's lair pointing out to her that the Paladin who was watching wasn't someone to be crossed (I did this to the two other prisoners who laughed in response).
Once she did even though at no point did I say to the Paladin's player she had told us all she had known he tried to kill her out of hand and only the presence of the LG monk and the NG sorceress stopped him momentarily as the druid used an obscuring mist to allow the sorceress to lead the goblin captive to safety.
Using his detect evil in a goblin lair that should have been absolutely coated in evil he chased her down and struck her down from behind.
The DM later claimed she was evil ignoring the fact the Paladin's player had been repeatedly treating the rest of the party as insignificant even after we had saved his character's life on several occasions on which he never once thanked us in reply.
I did goad him after this pointing out he needed to atone something he ignored but did jibe back after my charcter was attacked after helping the dwarf to escape an attack by an aberration that looked like an enlarged otter with lobster claws.
I'm sorry for the length and repetition of this but arguing that Paladin's have the right to do this kind of thing is absurd, a Paladin is supposed to symbolise the faith he/she represent s and showing bigotry or racism even if the target registers as evil isn't something that should be treated lightly.
Yes that dwarf in the goblin comic is CE, but thats what such characters are portraying when they follow this idiotic viewpoint.
As fgor Ahlandra, the PHB may say she shows no mercy to evil, but it doesn't say what kind of evil... demons and devils are one thing but if they're prepared to kill someone just because they don't know better what does that make them?
Might never makes right, and anyone not prepared to learn from the past is doomed to repeat the same mistakes.
Sorry will have to dig out the rest of the notes, would like to hear if I've got this typed out right and not jumbled.
After slaying all bar one of an orc company they questioned the survivor and once he spilled all he knew in hopes of being left alive which two of this party agreed to the Paladin who apparently objected to them questioning him in a language she didn't understand then confronted the orc believing he was lying and when he ran she chased him down on horseback and slew him meriting a bd reaction from the rest of the party because they had already developed a habit of releasing those they questioned prior to this exchange.
The pages I read suggested it was purely because Orcs are often CE and that the Paladin's use of detect evil that showed him up made her action quite justified.
However in a greyhawk campaign i was playing in where i ran a NG halfling sorceress another player (who normally runs the Forgotten Realms campaign where i run a LN cleric of helm/sorceror) ran a Paladin of Hieronimous.
In the first session he chose to have a pair of hlf orc barbarians become his squires, after the half orc druid located the source of an illness effecting the village the paladin chose NOT to reveal he had been sent to the village in pursuit of an evil cleric even though events clearly showed something evil was lurking nearby.
My sorceress was the only one to even bother checking the cemetary to make sure the dead hadn't risen.
That night the Paladin who stayed up alone save for the druid who chose to sleep in the tree at the centre of the village found himself confronted with an army of the undead, the others awakened joined in the fight and once over found the entire action was a diversion so the villain could kidnap the village leader's daughter whom had helped run him out of the settlement before any of the party pc's had arrived (a fact the sorceress figured out, which is why she visited the cemetary once the cursed skull was removed from the well by the druid and then destroyed by the paladin).
Withe the undead blocking pursuit the rest of the PCs returned to the tavern where the Paladinw as bitterly trying to get everyone to swear allegiance to his god as part of his way of getting a posse together.
My halfling remained on watch and saw the skeletons fall to the ground at dawn, checking to make sure they were actually down and out she returned to the inn to let the others know and despairing because the Paladin was still trying to force his edict she lead the others out leaving him with his two squires.
The subsequent hunt resulted in the villain's lair being surrounded and he used a darkness spell to prevent him being shot upon exiting his lair with his captive even though we hd him surrounded the Paladin refused to budge forcing me to intervene getting a kick in the stomach that allowed another PC running an elven fighter to grapple the evil cleric to the ground. Once secured we returned to the village whereupon the Paladin revealed he was under orders to pursue this cleric and bring him in over the objections of the mayor and everybody else.
This provoked the mayor and some trading visitors who held the paladin under bowpoint.
The druid having enough killed the cleric and at that point the Paladin's player declared he was going to return to Greyhawk with the corpse (even though the Dm had already declared any necromantic magic even some divination would result in corruption as per Book of Vile Darkness) .
Apparently he thought he had the right to do what he pleased regardless of local authorities since he was from Greyhawk a fact even the DM pointed out wasn't the case.
This was the least of his infractions another was ordering his two squires to dangle two goblin prisoners off a cliff edge and when their comrades chucked rocks down at him (and hit) he ordered them thrown off the edge, later on after his squires slew pretty much all of the tribe as part of a dm fiat my character located a survivor who had apparently been manacled to a wall in the chieftain's quarters, please note the dm did stress she had been abused quite badly and with only two PCs able to talk in goblin (the halfling sorceress and the cleric of the traveller) my character persuaded her to tell us what she knew of the goblin's lair pointing out to her that the Paladin who was watching wasn't someone to be crossed (I did this to the two other prisoners who laughed in response).
Once she did even though at no point did I say to the Paladin's player she had told us all she had known he tried to kill her out of hand and only the presence of the LG monk and the NG sorceress stopped him momentarily as the druid used an obscuring mist to allow the sorceress to lead the goblin captive to safety.
Using his detect evil in a goblin lair that should have been absolutely coated in evil he chased her down and struck her down from behind.
The DM later claimed she was evil ignoring the fact the Paladin's player had been repeatedly treating the rest of the party as insignificant even after we had saved his character's life on several occasions on which he never once thanked us in reply.
I did goad him after this pointing out he needed to atone something he ignored but did jibe back after my charcter was attacked after helping the dwarf to escape an attack by an aberration that looked like an enlarged otter with lobster claws.
I'm sorry for the length and repetition of this but arguing that Paladin's have the right to do this kind of thing is absurd, a Paladin is supposed to symbolise the faith he/she represent s and showing bigotry or racism even if the target registers as evil isn't something that should be treated lightly.
Yes that dwarf in the goblin comic is CE, but thats what such characters are portraying when they follow this idiotic viewpoint.
As fgor Ahlandra, the PHB may say she shows no mercy to evil, but it doesn't say what kind of evil... demons and devils are one thing but if they're prepared to kill someone just because they don't know better what does that make them?
Might never makes right, and anyone not prepared to learn from the past is doomed to repeat the same mistakes.
Sorry will have to dig out the rest of the notes, would like to hear if I've got this typed out right and not jumbled.