the Gnarley Forest, night
Updated Round 2
Wolf attack Verrick misses his bite on the nimble roguish wizard (occ
see always a good idea to post your spells up each round cause otherwise I forget! AND what’s worst I forgot you have the magic ring! D’oh 
/occ)
Nadariad tries to flip the wolf that just missed her (occ
hehe see, so many feats it is hard to track them all… just little reminders now and again I will get them all 
/occ)
Wolf’s resist trip total 10, fails
…flipping it over! She follows-up with a hard chop to its body, striking it in a critical location! She hears bones breaking but the creature is not dead (and will try and get up next round)
Initiative Round 3
Verrick - 19
Braggi - 19
Norbac - 16
Wolves - 13
Garynn - 10
Philo - 7
Nadariad - 6
Verrick misses the wolf in front of him with his rapier of flame, but hits the creature with his dagger in the flank. It barks silently and tries to bite him for his troubles (still alive)
Braggi continues his whole-sale slaughter of the beast around him, chopping the wounded wolf in two with one mighty blow. His axe continues on through the beast to slash at one of the creatures on Philo…
Attack roll for cleave, 16 +12+1-4 =25 a hit. Damage is 7 +7+4+1 = 19! Killing another one, great cleaving into next wolf 4 +12+1-4 =13 miss 
… and decapitating it! The arc of his axe just misses the next wolf in line and unfortunately his backswing with the axe misses also as the wolf moves at the last moment and his axe severs a tree root instead of the beast neck…
Norbac charges 10ft and stabs his spear into the wounded wolf on Verrick, his spear piecing the creature through and through…
The remaining wolves seem not to care about their loses in numbers and continue to attack…
Attack roll on Philo, four wolves left… the wounded wolf attack roll total 9 miss, 2nd one 8 miss, the third one natural 1! Miss, and the final one 17 miss!! D’oh
The wolf on Garynn attacks, still ignoring the badger, attack roll total 22 miss!
The wolf on Nadariad tries to stand (AoO for her) I will make the roll for her… Attack roll 16 +3+1-2 =18 a hit! Damage is 4 +2+1=7 striking it dead!! But as she strikes it she feels some of her swiftness leave her (-2 DEX, temporary stat lose from poison)
…but they fail miserably against the party!
Garynn (occ
no problem dude… in combat I try and post at least once a day and will NPC people. I will try not to cast spells or use special abilities in those situations unless otherwise told
but anyway real life gets in the way at times, its all cool[/occ]) starts singing a song of courage and the deeds of heroes. Brambles attacks and slightly wounds the wolf attacking his ‘master’
Philo (occ
I have always assumed that it is a free action to detect evil, so…/occ) focuses slightly on the wolves as he cuts through them, and senses a great evil within them… cold and dark… and he also senses an even greater evil in the woods… no more then 30 feet away in the dark… hatred and madness roll off of this evil in an almost physical sense of decay and rot!
Crying in rage, Philo chops through one of the wounded wolves, cutting its head off with no problem and as his sword continues it easily dispatches the wounded one! His follow up attack slashes into a third wolf but it does not die!
Nadariad tumbles with great grace (even though slightly slowed by the poison of the wolf’s bite coursing through her blood) and attacks the wolf on Garynn from the flank, but she misses it as the creature jumps back from the badger biting it in the leg…
Actions? Also anyone wanting to can make a Spot check… dark vision or normal vision does not matter. Philo gains +4 to this check (cause he knows where to look…)
Conditions…
Verrick has taken 13 points of damage
Braggi has taken 10 points of damage
Norbac has taken 13 points of damage
Garynn and Brambles are still unwounded
Philo has taken 28 points of damage
Nadariad has taken 13 points of damage
the wolf on Garynn has taken 3 points of damage
One of the wolves on Philo has taken 15 points of damage, two others are unwounded