Oh my. I can see the mutual admiration society between Anubis and Seasong has already begun!
Let’s take some of the steam out of that society shall we?
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Anubis first.
First of all, my standard array is taken directly from Mialee. So I can’t take credit for it. Moreover, Dexterity is more important than Constitution for a wizard. Let’s see now ... do I plan to take damage as a wizard (when my Hit Die is a d4) or do I plan on not getting hit in the first place. Hm. Tough choice. By your reasoning, I should play my 1st level wizard as a meat sponge. Yeah, that makes sense.
Toughness and Combat Casting? Talk about short sighted planning. Any wizard with a half a brain is going to take just as many defensive spells (to prevent damage) as offensive spells (to inflict damage) and any wizard worth their salt is going to max out their Concentration ranks. Moreover, taking a 5 foot step back before casting negates the need for a Concentration saving throw more often than not.
Taking Spell Focus (enchantment) is a fine choice. It follows in the footsteps of many a mind controller. A perfectly viable concept for any wizard.
Sorcerers who take the splat route would be hugely foolish to take more than a small handful of offensive spells. Intelligent sorcerers leave plenty of room for neck-saving spells like
shield. Please, if you are going to quote popular opinion, at least choose the opinions that make sense.
Improved Initiative is no less standard for wizards than it is for rogues who want to get their Sneak Attack in first. Reacting first is crucial for wizards trying to getting off that defensive spell before combat begins. Fighters? I haven’t met a fighter yet who took Improved Initiative at 1st or 2nd level. They’re usually too busy trying to qualify for a prestige class.
As debates go, I’ve lost nothing. You have so far affirmed very little or nothing.
Most combat begins within 30 feet? Do you realize how ridiculous that sounds? You are attempting to pigeon hole something that cannot be quantified. Encounters can start at many different ranges; 30 feet is only advantageous for melee characters. Non-melee characters are going to widen that distance every time.
Perspective starts with seeing the big picture Anubis. Start there.
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Seasong.
This wizard is tweaked for charming and mind control. Not simply casting
sleep. As wizards go, he will be quite formidable in that capacity at both high and low levels. Don’t judge a school by the number of spells in it. Those enchantment spells are game-turners. How you can rationalize that a charm/mind controlling wizard will not help a party is beyond me. There is more than one way to defeat your enemies. It just takes a little imagination. Greater Spell Focus (enchantment) would be another choice.
Not sure why your hobgoblin has a Strength bonus with his longsword. Typical hobgoblin Strength is 11.
As per Improved Initiative, see above. Improved Initiative makes more sense for wizards than it does for fighters. Going first is not as important to fighters, precisely because they can usually soak up the damage of whatever creature reacts first; wizards cannot, even with (of all wasteful feats) Toughness. So feel free to tweak your standard hobgoblins with it. I’ll be keeping Improved Initiative.
Again, Improved Initiative helps the wizard get off their defensive spell. Hardly the “specialized situation” you claim it to be.
You keep speaking of attacks of opportunity like they happen all the time. Once again, see the above 5-foot step rule. This will negate attacks of opportunity in most cases.
As per
shield, it will be cast any time the wizard wins Initiative (ambush or no). Like I said, get those defensive spells off first. It’s right there in my example, so I’m not sure why you’re asking.
You say an ambush is worth less ECL? Well if you had said that sooner, I would have agreed immediately. Remember, this debate is predicated on 2400XP being too much for a single arcane spellcaster defeating two 2nd fighter hobgoblins.
My chances of doing average damage twice is ½ that of doing it the first time? Not sure where you got that math from. Average damage is average damage (every time). Even so,
shield is already up and running. A wizard behind a
shield spell stands a much greater chance of defeating an injured hobgoblin or two. That’s when they pull out their scribed scrolls...