Rhun's OLD Greyhawk ALPHA OOC Thread (ToEE) -CLOSED

I will go with the party consensus on this...I just didn't want to proceed with combat i everyone didn't agree.
 

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I think the concensus is to wait. Corrain, Two Axe, & Ragnok would all prefer to wait, I gather. I think we're all happy with whatever, though. If someone takes the initiative to open the door, then we fight as we are.
 

I'd kinda like Thanee's opinion, since per the IC actions, Dara is currently unlocking the door...and Ragnok is trying to remove the hinges. I'm still kind of clueless as to how that all fits together, to be honest.
 

Previous idea:
Remove hinges, unlock door, then charge bringing the door down on an enemy

Current Idea:
Block effectively the door (if impossible, go with previous ides), keep it locked, don armor
 

Alright...since Dara is going to spring the trap without waiting for everyone to don their armor, I will assume you've all moved into position to attack, gathering shields and weapons as you go.

I'll have the new IC post up sometime today/tonight...
 


Manzanita said:
Thanks for moving this thing forward, Rhun.

I just apologize that it has taken so long. :)


Work is considerably slower this week, though (knock on wood, of course), so that should help me out a lot.
 

I'm sad to say I need to drop this game. I'm going to have Two axe return to the town, having killed some bandits, but not being willing to muck about in the crypt any more.

This is a good game and I was psyched to join it. I am still somewhat psyched about it, but the sad fact is, I need to reduce my PbP exposure, and this game is one of several that seem the best to leave. When it starts to be a chore to get my posts in on these boards, then I know I've become over-stretched. I never got into Two Axe as much as I'd hoped. Fighters have traditionally been about my least favorite class, among other things.

Thanks for taking me, Rhun. And thanks to the rest of you for keeping this entertaining game going. Best of luck to you in the Temple. I'll be seeing you around the boards, still, and I hope to game with you all again soon.
 

Bummer! :(

It's been good to have you on board, Manz. Two Axe has been an interesting take on the half-orc character motivation, and a good counterpoint to Coraine, although we haven't had a chance for a lot of character interaction (my fault, too, for being as busy as I am).

Good luck. I think that, as difficult as it can be to leave a good game partway through, it is wise to recognize those signs of running out of steam. :thumbs up:

'Nock
 

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