Rhun's OLD Greyhawk ALPHA OOC Thread (ToEE) -CLOSED

Rhun said:
Build your PC at 4th level. Rogue 2/Fighter 2 is great, or whatever combination you want...basically someone to serve as a scout and trap finder/lock opened, I think. 37 point buy. Non-evil alingment, or Coraine will smite you. HPs are max at first level, and average rounded up at each successive leve (so 3 per level for d4, 4 for d6, 5 for d8, 6 for d10).
Approved Sources include PHB, DMG, SRD, EPH, PHB2, DMG2, CAdv, CW, CA, CD, CM, and TOB: Bo9S. I think that covers everything. So if you want to try something other than just a rogue/fighter, you can do that too.
We are still a bit away from interjecting you into the party, I think...though I maybe able to work that our soon. It depends on what the PCs do after their current battle.
[sblock=For Leif]
I'm thinking of having you locked up as a prisoner of the Temple of Elemental Evil. Or perhaps having you prowl around there on other business when you encounter the PCs. Perhaps your character is searching for loot, and was told the Temple was the place to do it. He could be in over his head and running from the enemy when he encounters the rest of the PCs. Ideas are welcome...[/sblock]
Ok, I thought that rolling a rogue would be extremely easy. Boy was I wrong. Here's what I have so far: [sblock=Trevor Champlaign] S18, D17, C16, I12, W9. Ch11, Level Progression: Ftr, Ftr, Rogue, Rogue, making him F2, R2. Skill points by level: 1st=12, 2nd=3, 3rd=9, 4th=9; hp=24. I like the idea of Trevor sneaking into the Temple of Elemental Evil looking for loot lying around loose and being caught in the act. It'd be cool to have him locked up, as long as I don't waste my time and money buying equipment that's all going to disappear as soon as we start playing! If you want, I can wait to buy most equipment later and hang on to my initial funds for use later. (We can say that Trevor was smart enough to stash it somewhere before going on his risky venture into the ToEE.) Maybe he can have a few choice items, like m/w thieves tools, etc. secreted on his person where they haven't been found yet by the bad guys. And, if it's not too much of a stretch, maybe they didn't strip him of his studded leather armor yet? (They way I see Trevor, he can live with a small armor check penalty, but after being a fighter, he just feels naked without at least a little metal in his armor!) :D I imagine pretty much everything else can be picked up, stolen, or glommed during the adventure, and then if Trevor lives to see the surface again, he'll be able to reclaim his stashed cash and be properly outfitted. Sound like a reasonable plan to you, Mr. DM? [/sblock]


Rhun said:
I'm in the final stages of building Braevil Talisker, 5th level cleric of Meda. I will send him over to you and Scotley for approval once he is complete. I'm hoping that will be this weekend. I hadn't forgotten, December was just insanely busy.
Sounds great! Hopefully, it won't be too much longer before we can work you in.
 

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Leif said:
Ok, I thought that rolling a rogue would be extremely easy. Boy was I wrong. Here's what I have so far: S18, D17, C16, I12, W9. Ch11

Your stats are quite a bit above 37 point buy...I'm coming up with 44 as you currently have them, as broken down below:

S18 (13 points for the 17, +1 level increase)
D17 (13 points)
C16 (10 points)
I12 (4 points)
W9 (1 point)
Ch11 (3 points)

13+13+10+4+1+3 = 44

You probably want to go with something more like...obviously, the details are all up to you, though.

STR16 (8 points for 15, +1 level increase)
DEX16 (10 points)
CON16 (10 points)
INT12 (4 points)
WIS10 (2 poiints)
CHA11 (3 points)

Leif said:
Level Progression: Ftr, Ftr, Rogue, Rogue, making him F2, R2. Skill points by level: 1st=12, 2nd=3, 3rd=9, 4th=9; hp=24.

Just a suggestion on your progression: While this build will give you an extra 4 hit points in the long run, you'd be better off taking a Rogue level first, since it will give you WAY more skill points to start. Remember, your PC should be a skill monkey first, and a fighter second.

[sblock=For Lief]
Leif said:
I like the idea of Trevor sneaking into the Temple of Elemental Evil looking for loot lying around loose and being caught in the act. It'd be cool to have him locked up, as long as I don't waste my time and money buying equipment that's all going to disappear as soon as we start playing! If you want, I can wait to buy most equipment later and hang on to my initial funds for use later. (We can say that Trevor was smart enough to stash it somewhere before going on his risky venture into the ToEE.) Maybe he can have a few choice items, like m/w thieves tools, etc. secreted on his person where they haven't been found yet by the bad guys. And, if it's not too much of a stretch, maybe they didn't strip him of his studded leather armor yet? (They way I see Trevor, he can live with a small armor check penalty, but after being a fighter, he just feels naked without at least a little metal in his armor!) :D I imagine pretty much everything else can be picked up, stolen, or glommed during the adventure, and then if Trevor lives to see the surface again, he'll be able to reclaim his stashed cash and be properly outfitted. Sound like a reasonable plan to you, Mr. DM?

Actually, I'd prefer if you did spend as much of your 5400gp on equipment and such as possible. I'd make sure you recovered it when your character escapes/is rescued. I'd make sure there was a nearby chest or such, with a note or inventory that details your capture and the items that you had with you so the other PCs would make sure you get them back.

If you are worried about armor check penalty, I'd recommend some of the cash be spent on a mithril shirt (1100gp) or mithril shirt+1 (2100gp). This is probably your best bang for the buck...no armor check penalty, and +4 armor bonus (+5 if you opt for a +1 shirt).
[/sblock]
 
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Sorry about the errors on the point buy. I dunno what happened. The scores looked awfully high to me, but I thought I did it right, so I just went with it. hehe. I've re-figured them to S16, C14, D18, I12, W10, Ch10, which I think is right, taking into account the 4th level increase (to D now instead of S). This is also done to make him a better rogue

I'll do what you suggest and go back and take a level of rogue first to get more skills, but it'll take me awhile to re-compute everything. And I can't find the "hit point formula" you're using either. Ol' Trevor is quite the Skill-Monkey even taking a level of fighter first! I can'[t wait to see what he looks like with more rogue.

By the way, my name is L-E-I-F. Just remember: "I before E except in Leif's name."
 

Actually, I messed it up. It is only a two hit point difference, as shown below:

If he goes F1 F2 R1 R2, he gets 10+6+4+4 (and +8 CON) = 32 hit points.
If he goes R1 R2 F1 F2, he gets 6+4+6+6 (and +8 CON) = 30 hit poins.

Skills are where the big difference is. As shown below (I'm including the +1 for INT and +1 for being human):

F1 F2 R1 R2, he gets 16+4+10+10 = 40 skill points.
R1 R2 F1 F2, he gets 40+10+4+4 = 58 skill points.


My personal opinion is that the 18 extra skill points are worth two hit points, but that is just my opinion, obviously.

And sorry about the name, Leaf! :D
 



Leif said:
Completed (?) Trevor Champlaign


I'm only coming up with 48 of 58 skill points used...you've got a little more work to do.


Also, if you could put together a background and appearance for your character, that would be super. We are playing World of Greyhawk (pre-wars, circa CY 576).

The link is probably your best bet in looking for information, as it is basically an online version of the 1983 boxed set which is the version I'm using. If you want to provide your PCs description, I can help you with determining sub-race (important for flavor only), and possible areas where your PC came from.

http://www.geocities.com/TimesSquare/Realm/5037/atlas/races.html
 

Rhun said:
I'm only coming up with 48 of 58 skill points used...you've got a little more work to do.
Also, if you could put together a background and appearance for your character, that would be super. We are playing World of Greyhawk (pre-wars, circa CY 576).
The link is probably your best bet in looking for information, as it is basically an online version of the 1983 boxed set which is the version I'm using. If you want to provide your PCs description, I can help you with determining sub-race (important for flavor only), and possible areas where your PC came from.
http://www.geocities.com/TimesSquare/Realm/5037/atlas/races.html
Ok, I spent 10 more skill points. I like mistakes like that! As far as a description goes, 5'11", 165#, black hair and beard. Big tattoo of a dagger on his left upper arm, and tattoo of a snake coiling around his left thigh three times (its rattle is just above his knee, and its strikinghead in on his left hip). To balance out the tats, he wears two steel earrings in his right ear. Does that help you narrow it down any?

I added some background and a description that may help. From lookiing over the Greyhawk data, how does an Oeridian from the Great Kindgdom strike you?
 
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Leif said:
As far as a description goes, 5'11", 165#, black hair and beard. Big tattoo of a dagger on his left upper arm, and tattoo of a snake coiling around his left thigh three times (its rattle is just above his knee, and its strikinghead in on his left hip). To balance out the tats, he wears two steel earrings in his right ear. Does that help you narrow it down any?


Well, black hair is common among the Baklunish, Flannae, Oeridians, but not among the Suloise. LOL. So you've narrowed it down from 4 to 3. :)

How do you picture his skin tone, his eye color, etc? Straight hair, curly? It honestly doesn't matter that much, since there is much inter-species breeding. Everyone in the group so far is Oeridian except for Scotley's PC, who is Suloise.

My guess would be that your PC is local to the area, or at least the region, which would indicate he too is of Oeridian blood. He could be from Verbobonc, or Dyvers, or perhaps even one of the towns of the Wild Coast.
 
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Guess I should have put up a new post instead of editing the previous one. I've suggested, possibly an Oeridian from the Great Kingdom? Does that sound possible, or should I choose one of the cities you mention?
 

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