Incenjucar
Legend
Creative would be using a Mending spell as a way to set off a specially-designed trap.
That was my point - neither spells or skills are inherently creative. Which I was mentioning because some people seem to be claiming that solving problems with skills is inherently "better" than solving them with spells.Which isn't creative at all. It's standard.
It's not hugely creative, but there is a bit of creativity in picking a good selection of spells for the day. It's not just luck, it's a calculated risk to prepare that spell, which paid off.That's not creative. That's lucky.
Wait, so they put something in the rules that many DMs were already doing, and we're not supposed to like it? Wouldn't the fact that many DMs were doing it already imply that many of us already like it?ironvyper said:I find this love of the skill challenge system frankly absurd. Its something that most DM's were basically doing as far back as secondary skills in 2e
ironvyper said:None of those are new tools. All of those skills existed before and all of their uses were possible before. I find this love of the skill challenge system frankly absurd. Its something that most DM's were basically doing as far back as secondary skills in 2e, all they did is copy and paste some of the advice from the World of darkness books on how to work skill tests and change the name marginally to skill challenge.
eldoen said:All I ask is a little consideration when replying to different people as We are in the US with a Language which has some of the Lowest literacy rates in the world in comparison to other languages.
El
IceFractal said:That was my point - neither spells or skills are inherently creative. Which I was mentioning because some people seem to be claiming that solving problems with skills is inherently "better" than solving them with spells.
It's not hugely creative, but there is a bit of creativity in picking a good selection of spells for the day. It's not just luck, it's a calculated risk to prepare that spell, which paid off.
ironvyper said:None of those are new tools. All of those skills existed before and all of their uses were possible before. I find this love of the skill challenge system frankly absurd. Its something that most DM's were basically doing as far back as secondary skills in 2e, all they did is copy and paste some of the advice from the World of darkness books on how to work skill tests and change the name marginally to skill challenge. Other then that though i agree.
Slife said:The impossibility of making a decent illusionist has made 4e a no-sell for me. This isn't the only problem I have with the edition, just an example of the systematic issues I have with it. I'm glad I can read about it online before buying.
broghammerj said:But who plays DnD with a guy who trys to move in on my character's schtick? I don't know about you but I play with my friends.
In games terms...why would a wizard who has chosen to ally himself with a party that includes a rogue waste his precious spells on invisibility, knock, and illusions.