Seule said:I really hate Rapid Shot. Watch an actual real-world archer sometime... Somehow in D&D archery became the attack that you make more often for less damage, rather than the other way around. It's a holdover from the 1-minute rounds.
atom crash said:While Weapon Finesse seems like a great idea, I've never used it because of the +1 BAB requirement. Which means that the characters who need it can't take it at 1st level.
Wulf Ratbane said:You must be an artist.
Wulf Ratbane said:I was too late to save TWF
ThirdWizard said:RIP Improved Initiative. *crosses fingers*
I hate improved initiative. I don't know why, exactly. It's just an unbridled dislike.
Tolen Mar said:Lol, thats cute...and why do I have to be an artist to feel this way?
(NM the fact that you are right...)
OK, you make very valid points here. And yes, in general, making more attacks means you'll hit more often. But -2/-2 isnt the whole situation here. We are talking about higher level characters where its more like -2/-2/-7/-12...(assuming three regular attacks, plus the one off-hand.)
(Psst...BTW, if you have a 20% chance to hit with one shot, 3 shots does not equal a 60% chance. Its only 20% each.)

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.