During 2020, when the global pandemic hit, tabletop roleplaying game sales continued to rise, with the market in the US and Canada growing from $80M in 2019 to $105M in 2020, according to estimates by ICv2.
The site reports that the hobby game market as a whole reached $2 Billion, and that the RPG segment was led by a grown of 33% for Dungeons & Dragons, making it the highest percentage growth in the hobby game channel.
ICv2 derives its estimates by interviewing retailers, distributors, and manufacturers, along with publicly available data from Kickstarter and other places.
US/Canada Hobby Game Market ($ millions)
The below table is based on figures from ICv2. For timescale context, also compare chart changes with events listed in the chart [URL='https://www.enworld.org/threads/tsr-wotc-paizo-a-comparative-history.662357/']TSR, WotC, & Paizo: A Comparative History[/URL]. [ATTACH...
www.enworld.org
The site reports that the hobby game market as a whole reached $2 Billion, and that the RPG segment was led by a grown of 33% for Dungeons & Dragons, making it the highest percentage growth in the hobby game channel.
ICv2 derives its estimates by interviewing retailers, distributors, and manufacturers, along with publicly available data from Kickstarter and other places.