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Morrus said:
From now on, I won't delete items if I decide to get rid of them, just remove them from sale. That way, people don't lose out.

Good to know.

Morrus said:
Your ring of protection, in the new configuration, would be a gold or silver ring with one of the dedensive enchantments on it.

Hmm... okay. suppose I'll start saving up again. Hmm... might just go for broke and start saving for Angel's Might.
 

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Morrus said:
Well, I was trying to simulate the "Wizards don't wear armour" thing (even thinking of big penalties to MP on other armour) - thus encouraging them to get headbands of intellect, and other magical enhancements. I'd like to see characters progressing in one of two directions - armoured fighters or unarmoured wizards.

Aw, no multi-classed characters or armored priests? ;) That makes a certain amount of sense - are you going to go back and modify armor the same way? Because my chainmail has no effect on my MP the last I checked...
 

it'd be nice to get a wider range of monsters. When one person is fighting a bot, no one else can fight that bot.
 

Agreed, Crothian, though that will take time and the Necromancer has alleviated the logjam somewhat.

More observations on magic: Now I'm getting options for Horrid Wilting and Meteor Swarm, but I don't have enough MP for those even when maxed and not wearing any armor. How exactly do the moves get chosen and is there any way to restrict the big spells from coming up when they are more expensive than your max MP?

Edit: Except now I have 50 more MP. Morrus must be tinkering with the items again...
 
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Crothian said:
it'd be nice to get a wider range of monsters. When one person is fighting a bot, no one else can fight that bot.
Problem is, it's not supposed to be a bot-based game, but rather a player vs. player game (like Petz). The bots are supposed to be there for when nobody is around to battle.

Also, there's a tendency I've noticed with bots -- earlier today I watched someone battle a bot significantly weaker than themselves about 10 times in a row. It's kinda like "spamming" the bots; however, when there's no challenge at all, it kinda defeats the point of it, I think. I'd like to discourage that somehow.
 

If they're "spamming" the bot they're penalizing themselves aren't they?

If you can only fight 15 bots/day and XP is based on number of rounds of combat, you're better off fighting appropriate creatures.
 

there is no limit of bots that can be fought per day is there?

and its a pain to fight people with the boards so slow
 

I don't think that bot limit is in effect anymore, Pyrex.

I think part of that, at least on my end, can be attributed to the disparity between the Orc and Kobold. The Kobold does barely any damage, true, and is not much of a challenge, true, but the Orc hits so hard I can only fight one before I need healing again. The lower costs of healing have alleviated this somewhat, but I still don't really want to have to pay for more potions after every single fight.

The bot limit or an xp reduction/limit would work, though.
 


The orc has been modified - its balanced on offense and defense now. It still hits amazingly hard - I got wiped out in one round by it (though I was damaged to 50 hp when I started).

New spells not so good - how do you limit what spells a monster can cast? A kobold just threw Horrid Wilting at me! :eek:
 

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