James McMurray said:Popular != broken. Taken by everyone = broken. There's a difference. Popular feats (like combat reflexes and Weapon Finesse) are not taken by everyone, nor even all fighters. To us a previous example, Weapon Specialization at +6 or Spell Focus at +4 would be taken by everyone who could take them. If a feat becomes necessary in order to "kep up with the Joneses", that feat is almost gauranteed to be broken.
James McMurray said:Popular != broken. Taken by everyone = broken. There's a difference. Popular feats (like combat reflexes and Weapon Finesse) are not taken by everyone, nor even all fighters. To us a previous example, Weapon Specialization at +6 or Spell Focus at +4 would be taken by everyone who could take them. If a feat becomes necessary in order to "kep up with the Joneses", that feat is almost gauranteed to be broken.
The rumor that Persistant is +6 now? That's in PGtF, I've just read it again.jgsugden said:OOC: Where did this rumor originate? Is it reliable?
Flynn said:but I'm actually curious about what else lies within the new Player's Guide. Anything else besides this feat?
Thanks in advance,
Flynn

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.