Next week I'm planning an encounter for my players with a military assault theme. The party will have to fight through 3 or 4 waves of enemies without a chance to rest or retreat.
Given how shaky 5e is in terms of encounter balancing, I'm wondering how best to set this up. I want the battles to be very tough but winnable. I've found 5e Challenge Rating to be a dicey metric under the best of circumstances, and since 3 or 4 fights in a row without a rest is outside the game's assumptions, I'm worried my setup will turn out to be way harder than CR would suggest. Do any of you wise ENers have any tips on how I can build this kind of encounter to be challenging but not impossible?
Given how shaky 5e is in terms of encounter balancing, I'm wondering how best to set this up. I want the battles to be very tough but winnable. I've found 5e Challenge Rating to be a dicey metric under the best of circumstances, and since 3 or 4 fights in a row without a rest is outside the game's assumptions, I'm worried my setup will turn out to be way harder than CR would suggest. Do any of you wise ENers have any tips on how I can build this kind of encounter to be challenging but not impossible?