[sblock=starting info]
WS, pathfinder is similar to 3.5. The main differences are:
- the way skill points work
- point buy values for ability scores are different
- the use of CMB and CMD which is supposed to simplify things like grappling
- various tweaks (mostly boosts) to the races and classes
- changes to some spells, skills & feats and addition of new ones
- traits are like extra half-strength feats that you only get at 1st level
See the online 
PFSRD here. The SRD includes errata so it takes precedence over the books.
So who's in? It looks like we'll have 3 or 4 players:
Strahd:
 Dwarvin fighter?
Ballistic: paladin
Myth: 
possible pulling out
WarShrike:
 Thief rogue 
I'll base my Pathfinder conversion of S1 partly on the original, partly on 3.5 conversions and partly just add some ideas of my own. 9th level works better than 10th I think. Pathfinder characters tend to be a little tougher than in 3.5 ... as does S1 
Character creation will be as follows:
9th level
standard races
20 
point buy
hp = max 1st level then average-rounded-up for each additional level (so d10 = 6, etc.)
50k gp
2 traits
sources: Any Paizo in the online SRD. Non-Paizo sources that are in the SRD may be allowed on a case by case basis.[/sblock]
		
 
		
	 
I see no arcanist and healers. Am I right on this?
I am thinking a trans muter with Necromancy and enchantment as opposition schools.
Thoughts?
[sblock]
0 level
Abjuration
Resistance 	
	Subject gains +1 on saving throws. 	CRB
Conjuration
Acid Splash 	
	Orb deals 1d3 acid damage. 	CRB
Drench 	
	A sudden downpour soaks a target creature or object. 	Blog
Divination
Detect Magic 	
	Detects all spells and magic items within 60 ft. 	CRB
Detect Poison 	
	Detects poison in one creature or small object. 	CRB
Read Magic 	
	Read scrolls and spellbooks. 	CRB
Evocation
Breeze 	
	Create a light wind that blows against target from direction of your choice. 	Blog
Dancing Lights 	
	Creates torches or other lights. 	CRB
Flare 	
	Dazzles one creature (–1 on attack rolls). 	CRB
Light 	
	Object shines like a torch. 	CRB
Penumbra 	
	Protects creature or object touched from bright light. 	Blog
Ray of Frost 	
	Ray deals 1d3 cold damage. 	CRB
Scoop 	
	Create a scoop of force to pick up or carry liquids. 	Blog
Spark 	
	Ignites flammable objects. 	APG
Illusion
Ghost Sound 	
	Figment sounds. 	CRB
Haunted Fey Aspect 	
	You surround yourself with disturbing illusions. 	UC
Transmutation
Jolt 	
	Deal 1d3 electrical damage with a ranged touch attack. 	Blog
Mage Hand 	
	5-pound telekinesis. 	CRB
Mending 	
	Makes minor repairs on an object. 	CRB
Message 	
	Whisper conversation at distance. 	CRB
Open/Close 	
	Opens or closes small or light things. 	CRB
Root 	
	Reinforces a subjects defense against being moved or tripped. 	Blog
Universal
Arcane Mark 	
	Inscribes a personal rune on an object or creature (visible or invisible). 	CRB
Prestidigitation 	
	Performs minor tricks.
1st-Level Sorcerer/Wizard Spells from Paizo
Spell Name 	M/F 	Description 	Source
Abjuration
Adjuring Step 	
	You can move slowly and safely and still cast spells, until you move quickly, make an attack, or cast a harmful spell. 	UC
Alarm 	
	Wards an area for 2 hours/level. 	CRB
Endure Elements 	
	Exist comfortably in hot or cold regions. 	CRB
Hold Portal 	
	Holds door shut. 	CRB
Peacebond 	
	Locks a weapon in place on the target’s body. 	UC
Prot. from Chaos/Evil/Good/Law 	
	+2 to AC and saves, plus additional protection against selected alignment. 	CRB
Shield 	
	Invisible disc gives +4 to AC, blocks magic missiles. 	CRB
Shock Shield 	
	A shield of force protects you until you dismiss it in an explosion of electricity. 	UC
Conjuration
Abundant Ammunition 	
	Replaces nonmagical ammunition every round. 	UC
Air Bubble 	
	Creates a small pocket of air around your head or an object. 	UC
Corrosive Touch 	
	Touch attack deals 1d4 acid/level. 	UM
Grease 	
	Makes 10-ft. square or one object slippery. 	CRB
Icicle Dagger 	
	Masterwork ice dagger deals +1 cold damage. 	UM
Infernal Healing 	
	Touch a creature with devils blood, giving it fast healing 1. 	ISWG
Ki Arrow 	
	Arrow deals damage as your unarmed strike. 	UM
Mage Armor 	
	Gives subject +4 armor bonus. 	CRB
Mount 	
	Summons riding horse for 2 hours/level. 	CRB
Obscuring Mist 	
	Fog surrounds you. 	CRB
Stumble Gap 	F 	Small hole trips creatures. 	APG
Summon Minor Monster 	
	Summon 1d3 Tiny animals. 	UM
Summon Monster I 	
	Summons extraplanar creature to fight for you. 	CRB
Unseen Servant 	
	Invisible force obeys your commands. 	CRB
Divination
Anticipate Peril 	
	Target gains a bonus on one initiative check. 	UM
Comprehend Languages 	
	You understand all spoken and written languages. 	CRB
Detect Charm 	
	As detect magic, except you immediately detect the strength and location of each charm, compulsion, and possession aura on all creatures in the area. 	ASoL
Detect Secret Doors 	
	Reveals hidden doors within 60 ft. 	CRB
Detect Undead 	
	Reveals undead within 60 ft. 	CRB
Identify 	
	Gives +10 bonus to identify magic items. 	CRB
See Alignment 	
	Pick an alignment; in your sight, creatures and items with that alignment emit a ghostly radiance. 	UC
True Strike 	
	+20 on your next attack roll. 	CRB
Enchantment
Bungle 	
	Target takes a -20 penalty on its next attack roll or check. 	UM
Charm Person 	
	Makes one person your friend. 	CRB
Delusional Pride 	
	Target is penalized on attacks and checks but gains bonus against charms and compulsions. 	UM
Hypnotism 	
	Fascinates 2d4 HD of creatures. 	CRB
Lock Gaze 	
	You compel the target to only look at you for the duration of the spell. 	UC
Memory Lapse 	
	Subject forgets events back to last turn. 	APG
Moment of Greatness 	
	Doubles a morale bonus. 	UC
Sleep 	
	Puts 4 HD of creatures into magical slumber. 	CRB
Unprepared Combatant 	
	Target takes -4 on initiative and Reflex saves. 	UM
Evocation
Burning Hands 	
	1d4/level fire damage (max 5d4). 	CRB
Ear-Piercing Scream 	
	Deal sonic damage and daze target. 	UM
Flare Burst 	
	As flare, but affects all creatures in 10 ft. 	APG
Floating Disk 	
	Creates 3-ft.-diameter horizontal disk that holds 100 lbs./level. 	CRB
Hydraulic Push 	
	Wave of water bull rushes an enemy. 	APG
Magic Missile 	
	1d4+1 damage; +1 missile per two levels above 1st (max 5). 	CRB
Shocking Grasp 	
	Touch delivers 1d6/level electricity damage (max 5d6). 	CRB
Illusion
Color Spray 	
	Knocks unconscious, blinds, and/or stuns weak creatures. 	CRB
Dazzling Blade 	
	
	RG
Disguise Self 	
	Changes your appearance. 	CRB
Illusion of Calm 	
	You appear to be standing still, even when you take some actions. 	UC
Magic Aura 	
	Alters object's magic aura. 	CRB
Negative Reaction 	
	Targeted creature may not positively influence anyone. 	UC
Shadow Weapon 	
	Create a quasi-real masterwork weapon. 	UM
Silent Image 	
	Creates minor illusion of your design. 	CRB
Vanish 	
	As invisibility for 1 round/level (5 max). 	APG
Ventriloquism 	
	Throws voice for 1 min./level. 	CRB
Necromancy
Cause Fear 	
	One creature of 5 HD or less flees for 1d4 rounds. 	CRB
Chill Touch 	
	One touch/level deals 1d6 damage and possibly 1 Str damage. 	CRB
Decompose Corpse 	
	Turn a corpse into a clean skeleton. 	UM
Interrogation 	
	Target answers questions or suffers pain. 	UM
Ray of Enfeeblement 	
	Ray causes 1d6 Str penalty + 1 per 2 levels. 	CRB
Ray of Sickening 	
	Ray makes the subject sickened. 	UM
Restore Corpse 	
	Skeletal corpse grows flesh. 	UM
Sculpt Corpse 	
	Makes corpse look like another creature. 	APG
Transmutation
Alter Winds 	
	Increase/decrease strength of natural winds. 	APG
Animate Rope 	
	Makes a rope move at your command. 	CRB
Ant Haul 	
	Triples carrying capacity of a creature. 	APG
Break 	
	Gives an object the broken condition. 	APG
Burning Disarm 	
	A metal object instantly becomes red hot possibly causing the wielder to drop it or take damage. 	CEoD
Crafter's Curse 	
	Subject takes –5 on Craft skill checks. 	APG
Crafter's Fortune 	
	Subject gains +5 on next Craft check. 	APG
Damp Powder 	
	Ruins ammunition loaded in the targeted firearm. 	UC
Dancing Lantern 	
	Animates a lantern that follows you. 	APG
Enlarge Person 	
	Humanoid creature doubles in size. 	CRB
Erase 	
	Mundane or magical writing vanishes. 	CRB
Expeditious Excavation 	
	Moves 5-ft. cubes of earth. 	APG
Expeditious Retreat 	
	Your base speed increases by 30 ft. 	CRB
Fabricate Bullets 	M 	Converts 1 pound of metal into ammunition. 	UC
Feather Fall 	
	Objects or creatures fall slowly. 	CRB
Forced Quiet 	
	Target cannot make loud noises. 	UM
Gravity Bow 	
	Arrows do damage as though one size category bigger. 	APG
Jump 	
	Subject gets bonus on Acrobatics checks. 	CRB
Jury-Rig 	
	Removes the broken condition from the targeted object. 	UC
Liberating Command 	
	Target makes an Escape Artist check as an immediate action and gains a bonus on it. 	UC
Lighten Object 	
	
	FoB
Longshot 	
	Grants a +10-foot bonus to the range increment for any ranged weapon fired. 	UC
Magic Weapon 	
	Weapon gains +1 bonus. 	CRB
Mirror Strike 	
	You may strike multiple opponents with a single attack. 	UC
Polypurpose Panacea 	
	Gain a relaxing or entertaining effect. 	UM
Reduce Person 	
	Humanoid creature halves in size. 	CRB
Reinforce Armaments 	
	Temporarily mitigates the fragile quality in targeted weapon or armor. 	UC
Snapdragon Fireworks 	
	Create 1 dragon firework/level. 	UM
Stone Fist 	
	Your unarmed strikes are lethal. 	APG
Touch of Gracelessness 	
	Subject loses 1d6 + 1 Dex/two levels and is prone to falling down. 	APG
Touch of the Sea 	
	Swim speed becomes 30 ft. 	APG
Unerring Weapon 	
	Grants a +2 bonus, +1 per four caster levels, on attack rolls to confirm a critical hit. 	UC
Vocal Alteration 	
	Disguise target's voice. 	UM
Weaken Powder 	
	Targeted firearm's ammunition halves the firearm's range and imposes a –2 penalty on damage rolls. 	UC
Youthful Appearance 	
	Target appears younger. 	UM
Back to Top
2nd-Level Sorcerer/Wizard Spells from Paizo
Spell Name 	M/F 	Description 	Source
Abjuration
Arcane Lock 	M 	Magically locks a portal or chest. 	CRB
Book Ward 	
	As protection from energy, except lasts much longer and only protects against acid and fire damage. 	SoS
Bullet Shield 	
	You gain a +4 def lection bonus to AC against firearm attacks. 	UC
Endure Elements, Communal 	
	As endure elements, but you may divide the duration among creatures touched. 	UC
Miserable Pity 	
	Opponents cannot attack a pathetic creature. 	UM
Obscure Object 	
	Masks object against scrying. 	CRB
Protection from Arrows 	
	Subject gains DR 10/magic against ranged attacks. 	CRB
Resist Energy 	
	Ignores first 10 (or more) points of damage per attack from specified energy type. 	CRB
Warding Weapon 	F 	The weapon you use for the focus of this spell defends you, allowing you to cast spells without provoking attacks of opportunity. 	UC
Conjuration
Acid Arrow 	
	Ranged touch attack; 2d4 damage for 1 round + 1 round/three levels. 	CRB
Arrow Eruption 	
	Creates duplicates of killing arrow. 	APG
Create Pit 	F 	Creates an extradimensional pit. 	APG
Cushioning Bands 	
	Force bands protect against crushing. 	UM
Dust of Twilight 	
	Black particles extinguish light sources within area. 	APG
Fiery Shuriken 	M 	Calls forth several fiery projectiles ready to be flung at opponents. 	UC
Fog Cloud 	
	Fog obscures vision. 	CRB
Glitterdust 	
	Blinds creatures, outlines invisible creatures. 	CRB
Mount, Communal 	
	As mount, but you may divide the duration among creatures touched. 	UC
Protection from Chaos, Communal 	
	As protection from chaos, but you may divide the duration among creatures touched. 	UC
Protection from Evil, Communal 	
	As protection from evil, but you may divide the duration among creatures touched. 	UC
Protection from Good, Communal 	
	As protection from good, but you may divide the duration among creatures touched. 	UC
Protection from Law, Communal 	
	As protection from law, but you may divide the duration among creatures touched. 	UC
Reloading Hands 	
	Loads a single shot into your weapon every round. 	UC
Retrieve Item 	
	Call an item instantly to you hand from nearby by speaking a special word and snapping your fingers. The spell fails if the item is in the possession of another creature. 	CTR
Returning Weapon 	
	Grants a weapon the returning special weapon quality. 	UC
Slipstream 	
	Wave boosts creature’s speed. 	APG
Stone Call 	
	2d6 damage to all creatures in area. 	APG
Summon Monster II 	
	Summons extraplanar creature to fight for you. 	CRB
Summon Swarm 	
	Summons swarm of bats, rats, or spiders. 	CRB
Web 	
	Fills 20-ft.-radius spread with sticky spiderwebs that can grapple foes and impair movement. 	CRB
Web Shelter 	
	Create a comfortable shelter made of webbing. 	UM
Divination
Blood Transcription 	
	Wizard Only. Learn a spell from the target's blood. 	UM
Create Treasure Map 	M 	Creates treasure map out of a creature’s corpse. 	APG
Detect Thoughts 	
	Allows “listening” to surface thoughts. 	CRB
Elemental Speech 	
	Enables you to speak to elementals and some creatures. 	APG
Locate Object 	
	Senses direction toward object (specific or type). 	CRB
See Invisibility 	
	Reveals invisible creatures or objects. 	CRB
Share Language 	
	Subject understands chosen language. 	APG
Share Memory 	
	Share one memory with the target. 	UM
Spell Guage 	
	
	FoB
Enchantment
Bestow Weapon Proficiency 	
	Grants a creature proficiency in a single weapon for short period of time. 	UC
Compassionate Ally 	
	Target is compelled to help injured ally. 	UM
Daze Monster 	
	Living creature of 6 HD or less loses its next action. 	CRB
Delay Pain 	
	Ignore pain for 1 hour/level. 	UM
Hideous Laughter 	
	Subject loses actions for 1 round/level. 	CRB
Oppressive Boredom 	
	Target loses its next action. 	UM
Qualm 	
	Target gains penalties on ability checks, skill checks, and concentration checks until it spends an entire round doing nothing. 	UC
Ricochet Shot 	
	Imbues a projectile weapon to give its ammunition the ability to ricochet. 	UC
Seducer's Eyes 	
	
	FoB
Tactical Acumen 	
	You gain an additional +1 on attack rolls or to AC due to battlefield positioning. 	UC
Touch of Idiocy 	
	Subject takes 1d6 penalty to Int, Wis, and Cha. 	CRB
Unnatural Lust 	
	Target is compelled to kiss or caress another creature. 	UM
Evocation
Admonishing Ray 	
	You fire one nonlethal force ray plus one additional ray for every four levels (maximum three rays). Each ray deals 4d6 points of nonlethal damage. 	TEoG
Burning Gaze 	
	Inflict 1d6 fire damage to creature by looking at it. 	APG
Continual Flame 	M 	Makes a permanent, heatless light. 	CRB
Darkness 	
	20-ft. radius of supernatural shadow. 	CRB
Defensive Shock 	
	Electricity damages your attackers. 	UM
Elemental Touch 	
	Gain energy damage touch attack. 	APG
Fire Breath 	
	Exhale a cone of flame at will. 	APG
Flaming Sphere 	
	Rolling ball of fire deals 3d6 fire damage. 	CRB
Frigid Touch 	
	Target takes cold damage and is staggered. 	UM
Frost Fall 	
	The area is covered in a chilling frost. 	UC
Gust of Wind 	
	Blows away or knocks down smaller creatures. 	CRB
Pilfering Hand 	
	You may seize an object or manipulate it from afar. 	UC
Protective Penumbra 	
	Shadow protects the target from light. 	UM
Scorching Ray 	
	Ranged touch attack deals 4d6 fire damage, + 1 ray/four levels (max 3). 	CRB
Shatter 	
	Sonic energy damages objects or crystalline creatures. 	CRB
Spontaneous Immolation 	
	Target takes 3d6 points of fire damage and catches on fire. 	UC
Illusion
Blur 	
	Attacks miss subject 20% of the time. 	CRB
Disguise Other 	
	As disguise self, but affects you or another. 	UM
Ghostly Disguise 	
	You look like a ghost of yourself. 	UM
Haunting Mists 	
	Creatures are shaken and take Wis damage. 	UM
Hypnotic Pattern 	
	Fascinates 2d4 + level HD of creatures. 	CRB
Invisibility 	
	Subject is invisible for 1 min./level or until it attacks. 	CRB
Mad Hallucination 	
	Target takes penalties to mental actions. 	UM
Magic Mouth 	M 	Object speaks once when triggered. 	CRB
Minor Image 	
	As silent image, plus some sound. 	CRB
Mirror Image 	
	Creates decoy duplicates of you. 	CRB
Misdirection 	
	Misleads divinations for 1 creature or object. 	CRB
Phantom Trap 	M 	Makes item seem trapped. 	CRB
Symbol of Mirroring 	M 	Triggered rune creates mirror images. 	UM
Transmutation
Accelerate Poison 	
	Hastens targeted poison’s onset. 	APG
Adoration 	
	You gain a bonus on Diplomacy checks and performance combat checks. 	UC
Alter Self 	
	Assume form of a Small or Medium humanoid. 	CRB
Animal Aspect 	
	You gain some of the beneficial qualities of an animal. 	UC
Ant Haul, Communal 	
	As ant haul, but you may divide the duration among creatures touched. 	UC
Badger's Ferocity 	
	Weapons are keen while you concentrate. 	UM
Bear's Endurance 	
	Subject gains +4 to Con for 1 min./level. 	CRB
Boiling Blood 	
	Targets take fire damage; orcs get +2 Strength. 	UM
Bull's Strength 	
	Subject gains +4 to Str for 1 min./level. 	CRB
Cat's Grace 	
	Subject gains +4 to Dex for 1 min./level. 	CRB
Certain Grip 	
	You gain a +4 competence bonus on Acrobatics and Climb checks and to CMD. 	UC
Codespeak 	
	Grant all recipients ability to speak, read and write a new secret language. 	SD
Darkvision 	
	See 60 ft. in total darkness. 	CRB
Destabilize Powder 	
	Ammunition in the targeted firearm is prone to misfire. 	UC
Disfiguring Touch 	
	Target becomes disfigured. 	UM
Eagle's Splendor 	
	Subject gains +4 to Cha for 1 min./level. 	CRB
Fox's Cunning 	
	Subject gains +4 to Int for 1 min./level. 	CRB
Glide 	
	You take no falling damage, move 60 ft./round while falling. 	APG
Greensight 	
	
	RG
Hidden Knowledge 	
	You purposely forget some information which is transcribed upon you in the form of a tattoo. 	SD
Kinetic Reverberation 	
	Channels the force of an enemy’s attack back into its weapon. 	UC
Knock 	
	Opens locked or magically sealed door. 	CRB
Levitate 	
	Subject moves up and down at your direction. 	CRB
Magic Siege Engine 	
	Siege gains +1 on targeting and damage rolls. 	UC
Make Whole 	
	Repairs an object. 	CRB
Masterwork Transformation 	M 	Make a normal item into a masterwork one. 	UM
Owl's Wisdom 	
	Subject gains +4 to Wis for 1 min./level. 	CRB
Pyrotechnics 	
	Turns fire into blinding light or thick smoke. 	CRB
Recoil Fire 	
	Ammunition in the targeted firearm generates excessive recoil. 	UC
Reinforce Armaments, Communal 	
	As reinforce armaments, but you may divide the duration among objects touched. 	UC
Rope Trick 	
	As many as eight creatures hide in extradimensional space. 	CRB
Sculpt Simulacrum 	
	Alter a simulacrum's appearance. 	UM
Silk To Steel 	
	Use a scarf as a shield or whip. 	UM
Spider Climb 	
	Grants ability to walk on walls and ceilings. 	CRB
Stabilize Powder 	
	Ammunition in the targeted firearm is less likely to misfire. 	UC
Staggering Fall 	
	Cause additional damage to a falling creature. 	RG
Telekinetic Assembly 	F 	Assembles a siege engine using 1 fewer worker for every two caster levels. 	UC
Thunder Fire 	
	Ammunition in the targeted firearm deafens opponents. 	UC
Twisted Space 	
	Targeted creature’s attacks target a random square instead of the intended target. 	UC
Whispering Wind 	
	Sends a short message 1 mile/level. 	CRB
3rd-Level Sorcerer/Wizard Spells from Paizo
Spell Name 	M/F 	Description 	Source
Abjuration
Cloak of Winds 	
	Creates a screen of wind around you. 	APG
Dispel Magic 	
	Cancels one magical spell or effect. 	CRB
Explosive Runes 	
	Deals 6d6 damage when read. 	CRB
Magic Circle against Chaos/Evil/Good/Law 	
	As protection spells, but 10-ft. radius and 10 min./level. 	CRB
Nondetection 	M 	Hides subject from divination, scrying. 	CRB
Protection from Arrows, Communal 	
	As protection from arrows, but you may divide the duration among creatures touched. 	UC
Protection from Energy 	
	Absorbs 12 points/level of damage from one kind of energy. 	CRB
Resist Energy, Communal 	
	As resist energy, but you may divide the duration among creatures touched. 	UC
Conjuration
Ablative Barrier 	F 	Surrounds the target with layers of force. 	UC
Aqueous Orb 	
	Creates rolling sphere of water. 	APG
Ash Storm 	
	Hamper vision and movement. 	UM
Mad Monkeys 	
	Summon a swarm of mischievous monkeys. 	UM
Pellet Blast 	M 	Creates an explosion of conjured metal pellets. 	UC
Phantom Driver 	
	Conjures a phantom to drive vehicles. 	UC
Phantom Steed 	
	Magic horse appears for 1 hour/level. 	CRB
Rain of Frogs 	
	Summon a swarm of poisonous frogs. 	UM
Returning weapon. Communal 	
	As returning weapon, but you may divide the duration among weapons touched. 	UC
Sepia Snake Sigil 	M 	Creates text symbol that immobilizes reader. 	CRB
Sleet Storm 	
	Hampers vision and movement. 	CRB
Spiked Pit 	
	As create pit, but filled with spikes. 	APG
Stinking Cloud 	
	Nauseating vapors, 1 round/level. 	CRB
Summon Monster III 	
	Summons extraplanar creature to fight for you. 	CRB
Divination
Arcane Sight 	
	Magical auras become visible to you. 	CRB
Blood Biography 	
	Learn about a creature with its blood. 	APG
Clairaudience/Clairvoyance 	
	Hear or see at a distance for 1 min./level. 	CRB
Harrowing 	F 	You use a Harrow deck to tell a fortune for yourself or someone else. 	ISWG
Locate Weakness 	
	You roll damage twice when you roll damage for a critical hit and take the best damage. 	UC
Seek Thoughts 	
	Detects thinking creatures’ thoughts. 	APG
Share Language, Communal 	
	As share language, but you may divide the duration among creatures touched. 	UC
Spherescry 	F 	Remotely view through spheres that have consumed some portion of the caster's body. Spherescry cannot be discovered by normal methods of magical detection. 	CTR
Tongues 	
	Speak and understand any language. 	CRB
Unravel Destiny 	
	A target suffers penalties to checks depending on how many hero points it has, and takes damage if it uses them. 	APG
Evocation
Battering Blast 	
	You hurl a fist-sized ball of force resembling a sphere of spikes to ram a designated creature or object. 	DoG
BlackLight 	
	You create an area of darkness impenetrable even to darkvision, but you can see normally within it. 	CS
Campfire Wall 	
	Creates a shelter around a campfire. 	APG
Chain of Perdition 	
	Creates a floating chain of force. 	UC
Channel the Gift 	
	Channel magical power into target to fuel their spellcasting. The next 3rd level or lower spell target casts does not expend a spell slot; instead you use your spell slot to power their spell. 	GaM
Daylight 	
	60-ft. radius of bright light. 	CRB
Diamond Spray 	
	A cone of tiny, sparkling slivers as hard and sharp as filed diamonds springs from your outstretched fingers at tremendous speed. 	AP:LoF
Distracting Cacophony 	
	Noise makes it difficult to cast. 	UM
Draconic Reservoir 	
	Subject can absorb energy damage and enhance melee attacks with it. 	APG
Elemental Aura 	
	Creates an aura of energy around you. 	APG
Fireball 	
	1d6 damage per level, 20-ft. radius. 	CRB
Force Punch 	
	Target takes force damage and is pushed away. 	UM
Heatstroke 	
	As ray of exhaustion plus 1d4 nonlethal damage and characters wearing heavy clothing or armor of any sort take a –4 penalty on their saves. 	StLC
Hydraulic Torrent 	
	Creates torrent of water that bull rushes any creature in its path. 	APG
Lightning Bolt 	
	Electricity deals 1d6/level damage. 	CRB
Pain Strike 	
	Inflicts 1d6 nonlethal damage 1 round/level. 	APG
Sheet Lightning 	
	
	RG
Tiny Hut 	
	Creates shelter for 10 creatures. 	CRB
Twilight Knife 	
	Floating knife attacks with you. 	APG
Wind Wall 	
	Deflects arrows, smaller creatures, and gases. 	CRB
Illusion
Dazzling Blade, Mass 	
	RG
Displacement 	
	Attacks miss subject 50% of the time. 	CRB
Illusory Poison 	
	Coat a weapon with phantasmal poison. 	GnoG
Illusory Script 	M 	Only select creatures can read text. 	CRB
Invisibility Sphere 	
	Makes everyone within 10 ft. invisible. 	CRB
Loathsome Veil 	
	Nauseate and/or sicken weak creatures. 	UM
Major Image 	
	As silent image, plus sound, smell and thermal effects. 	CRB
Vision of Hell 	
	Illusory hellscape makes creatures shaken. 	UM
Transmutation
Anthropomorphic Animal 	
	Animal becomes bipedal. 	UM
Ape Walk 	
	Target gains climb 30 and +8 racial bonus on Climb skill checks. 	StLC
Beast Shape I 	
	You take the form and some of the powers of a Small or Medium animal. 	CRB
Blink 	
	You randomly vanish and reappear for 1 round per level. 	CRB
Burrow 	
	Target gains a burrow speed of 15. 	UM
Countless Eyes 	
	Extra eyes give all-around vision. 	UM
Darkvision, Communal 	
	As darkvision, but you may divide the duration among creatures touched. 	UC
Devolution 	
	Target eidolon temporarily loses 1 evolution +1/five levels. 	APG
Enter Image 	
	Transfers your consciousness to an object bearing your likeness. 	APG
Eruptive Pustules 	
	Acid boils burst when you are attacked. 	UM
Excruciating Deformation 	
	Target takes Dex and Con damage. 	UM
Flame Arrow 	
	Arrows deal +1d6 fire damage. 	CRB
Flash Fire 	
	Ammunition in the targeted firearm creates a tremendous flash capable of blinding the weapon’s bearer and those around him. 	UC
Fly 	
	Subject flies at speed of 60 ft. 	CRB
Gaseous Form 	
	Subject becomes insubstantial and can fly slowly. 	CRB
Haste 	
	One creature/level moves faster, +1 on attack rolls, AC, and Reflex saves. 	CRB
Hostile Levitation 	
	Levitates the targeted creature up off the ground. 	UC
Keen Edge 	
	Doubles normal weapon's threat range. 	CRB
Magic Weapon, Greater 	
	Weapon gains +1 bonus/four levels (max +5). 	CRB
Monstrous Physique I 	
	Take the form and some of the powers of a Small or Medium monstrous humanoid. 	UM
Pup Shape 	
	Transforms a single animal or magical beast into a younger and cuter version of itself for a short period of time. 	UC
Resinous Skin 	
	You gain DR 5/piercing and +4 to CMD against disarm attempts. 	UC
Secret Page 	
	Changes one page to hide its real content. 	CRB
Shifting Sand 	
	Creates difficult terrain and erases tracks, can carry along some creatures and objects. 	APG
Shrink Item 	
	Object shrinks to one-sixteenth size. 	CRB
Slow 	
	One subject/level takes only one action/round, –1 to AC, Reflex saves, and attack rolls. 	CRB
Spider Climb, Communal 	
	As spider climb, but you may divide the duration among creatures touched. 	UC
Strangling Hair 	
	Your hair animates and grapples. 	UM
Touch Injection 	
	You can deliver an infusion, elixir, poison, or potion as a touch attack. 	UC
Undead Anatomy I 	
	Take the form and some of the powers of a Small or Medium undead. 	UM
Versatile Weapon 	
	Weapon bypasses some DR. 	APG
Water Breathing 	
	Subjects can breathe underwater. 	CRB
4th-Level Sorcerer/Wizard Spells from Paizo
Spell Name 	M/F 	Description 	Source
Abjuration
Curse of Magic Negation 	M 	Target gains the negated spellblight. 	UM
Dimensional Anchor 	
	Bars extradimensional movement. 	CRB
Fire Trap 	M 	Opened object deals 1d4 damage + 1/level. 	CRB
Globe of Invulnerability, Lesser 	
	Stops 1st- through 3rd-level spell effects. 	CRB
Nondetection, Communal 	M 	As nondetection, but you may divide the duration among creatures touched. 	UC 	
Protection from Energy, Communal 	
	As protection from energy, but you may divide the duration among creatures touched. 	UC
Remove Curse 	
	Frees object or person from curse. 	CRB
Stoneskin 	M 	Grants DR 10/adamantine. 	CRB
True Form 	
	Removes polymorph effects. 	APG
Conjuration
Acid Pit 	F 	Creates a pit with a layer of acid on the bottom. 	APG
Black Tentacles 	
	Tentacles grapple all creatures within a 20-ft. spread. 	CRB
Dimension Door 	
	Teleports you a short distance. 	CRB
Fleshworm Infestation 	
	Worms deal hp and Dex damage. 	UM
Ghost Wolf 	F 	Conjure a Large, quasi-real, wolf-like creature made of black smoke that radiates fear and functions as phantom steed, and which can make attacks. 	OoG
Infernal Healing, Greater 	
	Touch a creature with devils blood, giving it fast healing 4. 	ISWG
Minor Creation 	
	Creates one cloth or wood object. 	CRB
Phantom Chariot 	
	Conjures a quasi-real heavy chariot pulled by four horses. 	UC
Phantom Steed, Communal 	
	As phantom steed, but you may divide the duration among creatures touched. 	UC
Secure Shelter 	
	Creates sturdy cottage. 	CRB
Solid Fog 	
	Blocks vision and slows movement. 	CRB
Summon Accuser 	
	Summons a single accuser devil from Hell to do your bidding. 	RG
Summon Monster IV 	
	Summons extraplanar creature to fight for you. 	CRB
Touch of Slime 	
	Touch infests a target with green slime. 	UM
Divination
Arcane Eye 	
	Invisible floating eye moves 30 ft./round. 	CRB
Detect Scrying 	
	Alerts you to magical eavesdropping. 	CRB
Locate Creature 	
	Indicates direction to familiar creature. 	CRB
Named Bullet 	
	Imbues ammunition with accuracy against a specific creature type. 	UC
Scrying 	F 	Spies on subject from a distance. 	CRB
Share Senses 	
	See/hear/smell what your familiar is. 	APG
Symbol of Revelation 	M 	Triggered symbol reveals illusions. 	UM
Tongues, Communal 	
	As tongues, but you may divide the duration among creatures touched. 	UC
Evocation
Agonize 	
	Pain encourages an outsider to obey you. 	UM
Ball Lightning 	
	Flying balls of lightning deal 3d6 electricity damage each. 	APG
Detonate 	M 	Inflicts 1d8/level energy damage to all creatures within 15 ft. 	APG
Dragon's Breath 	
	Gives you a dragon's breath weapon. 	APG
Fire Shield 	
	Creatures attacking you take fire damage; you're protected from heat or cold. 	CRB
Hurricane Blast 	
	Creates a severe blast of wind. 	AP:LoF
Ice Storm 	
	Hail deals 5d6 damage in cylinder 40 ft. across. 	CRB
Resilient Sphere 	
	Force globe protects but traps one subject. 	CRB
River of Wind 	
	A stream of wind causes nonlethal damage and can knock down or push creatures. 	APG
Shout 	
	Deafens all within cone and deals 5d6 sonic damage. 	CRB
Telekinetic Charge 	
	Launches an ally through the air. 	UC
Vitriolic Mist 	
	As fire shield, except acid damage. 	UM
Volcanic Storm 	
	Hot rocks deal 5d6 damage. 	UM
Wall of Fire 	
	Deals 2d4 fire damage out to 10 ft. and 1d4 out to 20 ft. Passing through wall deals 2d6 damage + 1/level. 	CRB
Wall of Ice 	
	Ice plane creates wall or hemisphere creates dome. 	CRB
Illusion
Hallucinatory Terrain 	
	Makes one type of terrain appear like another (field as forest, or the like). 	CRB
Illusory Wall 	
	Wall, floor, or ceiling looks real, but anything can pass through. 	CRB
Invisibility, Greater 	
	As invisibility, but subject can attack and stay invisible. 	CRB
Phantasmal Killer 	
	Fearsome illusion kills subject or deals 3d6 damage. 	CRB
Rainbow Pattern 	
	Lights fascinate 24 HD of creatures. 	CRB
Shadow Conjuration 	
	Mimics conjuration below 4th level, but only 20% real. 	CRB
Shadow Step 	
	Teleport from one shadow to another. 	UM
Shocking Image 	
	As mirror image, but the duplicates emit electrical damage when destroyed. 	UC
Simulacrum, Lesser 	M 	Creates a double of a weak creature. 	UM
Wandering Star Motes 	
	Outlines subject and produces light as a sunrod. 	APG
Transmutation
Age Resistance, Lesser 	
	Ignore penalties from middle age. 	UM
Animal Aspect, Greater 	
	As animal aspect, but you gain two animal qualities. 	UC
Beast Shape II 	
	You take the form and some of the powers of a Tiny or Large animal. 	CRB
Calcific Touch 	
	Touch attack slows target, 1d4 Dex damage. 	APG
Darkvision, Greater 	
	See 120 ft. in total darkness. 	UM
Elemental Body I 	
	Turns you into a Small elemental. 	CRB
Enlarge Person, Mass 	
	1 humanoid creature/level doubles in size. 	CRB
Firefall 	
	Causes fire to burst up, dealing 2d6 fire damage. 	APG
Magic Siege Engine, Greater 	
	Siege engine gains +1 on targeting and damage rolls for every four caster levels. 	UC
Mnemonic Enhancer 	F 	Wizard Only. Prepare extra spells or retain one just cast. 	CRB
Monstrous Physique II 	
	Take the form and some of the powers of a Tiny or Large monstrous humanoid. 	UM
Obsidian Flow 	
	Converts the surface of the ground into molten glass. 	UC
Reduce Person, Mass 	
	As reduce person, but affects 1 humanoid creature/level. 	CRB
Ride the Waves 	
	Target can breathe water and swim. 	UM
Stone Shape 	
	Sculpts stone into any shape. 	CRB
Symbol of Slowing 	M 	Triggered rune slows creatures. 	UM
Vermin Shape I 	
	Take the form and some of the powers of a Small or Medium vermin. 	UM
5th-Level Sorcerer/Wizard Spells from Paizo
Spell Name 	M/F 	Description 	Source
Abjuration
Break Enchantment 	
	Frees subjects from enchantments, transmutations, and curses. 	CRB
Covetous Aura 	
	Anytime a harmless spell of 3rd level or lower is cast within the area of effect, you may choose to gain the benefit of that spell as if it had also targeted you. 	ISWG
Dismissal 	
	Forces a creature to return to its native plane. 	CRB
Life Bubble 	
	Protects creature from sustained environmental effects. 	APG
Mage's Private Sanctum 	
	Prevents anyone from viewing or scrying an area for 24 hours. 	CRB
Soothe Construct 	
	Reduce the berserk chance of a construct. 	UM
Stoneskin, Communal 	M 	As stoneskin, but you may divide the duration among creatures touched. 	UC
Unbreakable Construct 	M 	Increase construct hardness or DR. 	UM
Wreath of Blades 	F 	Four mithral daggers speed around you, attacking nearby creatures and protecting your spellcasting from attacks of opportunity. 	UC
Conjuration
Acidic Spray 	M 	1d6/level acid damage plus 1 round of acid. 	UM
Cloudkill 	
	Kills 3 HD or less; 4–6 HD save or die, 6+ HD take Con damage. 	CRB
Corrosive Consumption 	
	Acidic patch damages an opponent. 	UM
Geyser 	
	Creates a geyser of boiling water. 	APG
Hostile Juxtaposition 	
	You create a dimensional link with a targeted creature, and switch spots with it. 	UC
Hungry Pit 	
	As create pit, but dealing 4d6 damage to those in it as it closes. 	APG
Mage's Faithful Hound 	
	Phantom dog can guard a location and attack intruders. 	CRB
Major Creation 	
	As minor creation, plus stone and metal. 	CRB
Planar Binding, Lesser 	
	Traps extraplanar creature of 6 HD or less until it performs a task. 	CRB
Secret Chest 	F 	Hides expensive chest on Ethereal Plane; you retrieve it at will. 	CRB
Summon Infernal Host 	
	Summon host devils. 	RG
Summon Monster V 	
	Summons extraplanar creature to fight for you. 	CRB
Teleport 	
	Instantly transports you as far as 100 miles per level. 	CRB
Wall of Stone 	
	Creates a stone wall that can be shaped. 	CRB
Divination
Contact Other Plane 	
	Lets you ask question of extraplanar entity. 	CRB
Prying Eyes 	
	1d4 + 1/level floating eyes scout for you. 	CRB
Symbol of Scrying 	M 	Triggered rune activates scrying sensor. 	UM
Telepathic Bond 	
	Link lets allies communicate. 	CRB
Evocation
Cone of Cold 	
	1d6/level cold damage. 	CRB
Fire Snake 	
	Creates a serpentine path of fire 5 ft. long/level that deals 1d6 fire damage/level. 	APG
Icy Prison 	
	Thick ice holds and damages the target. 	UM
Interposing Hand 	
	Hand provides cover against 1 opponent. 	CRB
Lightning Arc 	
	Targets in a line take 1d6 electricity/level. 	UM
Pain Strike, Mass 	
	As pain strike, but affects multiple creatures. 	APG
Sending 	
	Delivers short message anywhere, instantly. 	CRB
Sonic Thrust 	
	Sound moves targets away from you. 	UM
Wall of Force 	
	Wall is immune to damage. 	CRB
Wall of Sound 	
	Sonic wall deflects and damages creatures. 	UM
Illusion
Dream 	
	Sends message to anyone sleeping. 	CRB
False Vision 	M 	Fools scrying with an illusion. 	CRB
Mirage Arcana 	
	As hallucinatory terrain, plus structures. 	CRB
Nightmare 	
	Sends vision dealing 1d10 damage, fatigue. 	CRB
Persistent Image 	
	As major image, but with no concentration required. 	CRB
Phantasmal Web 	
	Catches subjects in illusory web. 	APG
Seeming 	
	Changes appearance of 1 person per 2 levels. 	CRB
Shadow Evocation 	
	Mimics evocation below 5th level, but only 20% real. 	CRB
Symbol of Striking 	M 	As symbol of death, but fills a 5-foot square. 	UC
 	
Transmutation
Animal Growth 	
	One animal doubles in size. 	CRB
Baleful Polymorph 	
	Turns subject into harmless animal. 	CRB
Beast Shape III 	
	You take the form of a Diminutive or Huge animal, or Small or Medium magical beast. 	CRB
Echolocation 	
	Sonic sense gives you blindsight 40 ft. 	UM
Elemental Body II 	
	Turns you into a Medium elemental. 	CRB
Energy Siege Shot 	
	A Large siege engine deals energy damage that you designate with other effects depending on the type of energy you choose. 	UC
Fabricate 	M 	Transforms raw materials into finished items. 	CRB
Fickle Winds 	
	Wind walls selectively block attacks. 	UM
Lighten Object, Mass 	
	
	FoB
Monstrous Physique III 	
	Take the form and some of the powers of a Diminutive or Huge monstrous humanoid. 	UM
Overland Flight 	
	You fly at a speed of 40 ft. and can hustle over long distances. 	CRB
Passwall 	
	Creates passage through wood or stone wall. 	CRB
Planar Adaptation 	
	Resist harmful effects of other plane. 	APG
Plant Shape I 	
	Turns you into a Small or Medium plant. 	CRB
Polymorph 	
	Gives one willing subject a new form. 	CRB
Rapid Repair 	
	Construct gains fast healing 5. 	UM
Telekinesis 	
	Moves object, attacks creature, or hurls object or creature. 	CRB
Transmute Mud to Rock 	
	Transforms two 10-ft. cubes per level. 	CRB
Transmute Rock to Mud 	
	Transforms two 10-ft. cubes per level. 	CRB
Treasure Stitching 	M 	Objects on cloth become embroidered. 	APG
Undead Anatomy II 	
	Take the form and some of the powers of a Tiny or Large undead. 	UM
Vermin Shape II 	
	As vermin shape, but Tiny or Large. 	UM
Universal
Permanency 	M 	Makes certain spells permanent. 	CRB
[/sblock]