D&D (2024) Sacred Cows: Ability Scores


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As we are in the business of murdering bovines... should we get rid off Stat bonuses on character creation?
Why?

... I really don't have more to add but 'why', because allowing some sort of customisation on character creation besides background, race / ancestory, class, background etc. is cool to me, as you can emphasis or deemphasis some aspect of your character's mechanics and who they are and how they act etc.
 

yeah, I loved rolling stats, but with 5e I changed to point buy, and IMO it makes the game a whole lot smoother
I totally grok to people enjoying the feeling of rolling great stats. But as a DM primarily, it's more important for me to give players clear access to be able to play things that a given game permits, rather then random chance determining if they get access. Again, during play, I advocate for dice and random chance. But when starting out, I don't even roll for gold anymore.
 


As we are in the business of murdering bovines... should we get rid off Stat bonuses on character creation?
I think that having a spectrum of ability scores helps to shape the character, so no, bonuses should remain a part of the game. That "My character is more quick than tough and more clever than smart" helps to guide rollplay, when mechanically, that means they have a better Dex bonus than Con and a better Wis than Int.
 


I haven't tried rolling for stats but I think they can work for some games and tables, perhaps those in a more grind-house / 'characters have to prove themselves able' type games. But certainly, I think the variants I have heard of say, rolling to determine a new standard array (outside of the, IMO, boring current one) or for a lower or higher number of points for point buy would be superior. That way, everyone can be around the same base power, so stronger or weaker than expected PCs can be more easily handled by the GM.
 

I think that having a spectrum of ability scores helps to shape the character, so no, bonuses should remain a part of the game. That "My character is more quick than tough and more clever than smart" helps to guide rollplay, when mechanically, that means they have a better Dex bonus than Con and a better Wis than Int.
sorry I was not clear. I was talking about the +2 to one thing and +1 to another, that was tied to races, and after tasha's kind of floats there as an artifact in the game.

PS: I'm not trying to rehash the old fight about racial bonuses, I just wonder if we change scores, should we get rid of them too.
 


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