Narančasta and Siva
Narančasta is initially content to hang back, reluctant to push through the beastmen for fear of being discovered. That all changes as they reach the fourth level, and witness the first villager being hurled into the pit.
Narančasta snarls under his breath to Kurl. "We have to get to the top now!"
Grabbing Tender by the shoulder, he hisses, "Stay with me!" Then Narančasta turns and, dropping his shoulder begins to push through the beastmen at the rear using his elbows and shoulders to clear a path for the others. His sword remains in its sheath for now, as Narančasta is hoping to get close enough to hurl one or two of the priests into the pit before they realise they are in a fight. He draws his flail however, but using it only as a prod to help clear a path if necessary.
"Make way for new sacrifices! Clear a path! Make way!"
Nearer the back,
Siva pantomimes pushing the 'captives' forwards. "Go! Go! Get up among the other villagers as fast as you can," she urges.
[sblock=OOC] Narančasta's first objective is to try and get the party to the top where they can get their 'captives' in among the villagers. Then god willing he hopes to push a priest or two, or perhaps the big dude with the holding up the effigy, into their own pit before they realise what's happening.
Some Rolls:
Initiative [roll0]+3
Actually, this sounds like a Mightly Deed (although with +0 STR and 1d3 Deed, the odds of it being mighty are slim)
Well, just in case the opportunity presents itself; Attack [roll1] Deed [roll2]
We can burn LUCK to improve rolls, right? I think I am going to be burning like a pyromaniac.
We are so dead.
He goes nothing ... submit!

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