Saiyans and Tyranids

Anubis said:


They aren't an inherent ability of Saiyans, so I left them out. Remember, they weren't born with the ability to blast things apart. Heck, Goku's first energy attack was the Kamehameha, taught by Master Roshi.

The Ki abilities will most likely be feats with high prerequisites, available to all characters. They'll probably be a new type of feat, [Ki] or [Energy]. Also, the Saiyan Elite Prestige Class I'm working on will probably give several of these feats for free.

Also, the base feats will likely work similar to Epic Spells, using feat seed to be able to modify energy attacks.

I just found it weird that your Saiyan Warrior Class doesn`t have such abilities. Radditz was an average Saiyan Warrior, and could use KI quite efficiently, I suppose he bought those powers with regular Feat slots?
 

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Anubis said:


My friends says that they stand over 50 feet tall, towering over tanks and such.

your friend is wrong. There are tyranids that big and bigger, but they are used in epic 40k primarily, not standard 40k. The carnifex is about the size of a space marine dreadnaught.

sorry if that sounds rude or something. i don't mean to be. just look at the model and compare it to a space marine and its pretty much scale.
 

Shouldn't there be a rule that if you have Saiyans in your D20 game that combat rounds take 10 minutes instead of 6 seconds?

How about some severe punishment for anything but 1v1 combat?

PCs can detect the hit die of any creature at 500 feet per hit die. You can voluntarily suppress your hit die as low as you want by giving yourself temporary negative levels, but it takes a standard action screaming to remove each negative level (i.e., powering up).

PCs have five classes: Monk, Psionic Warrior (Biofeedback!!!), Psion, Fighter, Sorcerer. NPCs can be Druids, Wizards and Adepts. Very nearly everyone should have 50+ class levels by DBZ time.

Only three alignments: Lawful, neutral, chaotic. Good and evil only make sense for Vegeta (LE --> LN --> LG --> LE --> LG).

PCs can train themselves, overcoming one encounter of CR = level - 7 each day. Increasing factors like gravity or weight can greatly increase the CR.

Use spells (divine power, righteous might, haste, bull's strength) or templates (celestial, half-celestial, paragon, etc.) to represent power levels.

Fusion creates a new PC with levels equal to twice the level of the lowest level PC involved.

Cell is a Balor (death throws) Monk/Psionic Warrior vampire, who eventually gets the paragon template.
Buu is definately a paragon psudonatural (ELH) sentient ooze of some kind. He becomes half-fiend after transforming into evil buu.

All energy effects are [Force] effects instead.
Rapid Fire: magic missle, 1/level/round
Destruct-o-disk: disintegrate, no save (if it hits). SR ok.
Generic energy blast: fireball, no dice limit.
Generic energy wave: lightning bolt, no dice limit.
Kamehameha: lightning bolt or fireball, x4 damage dice, no dice limit.
Spirit bomb: Fireball, 1d6/level/round charging, no dice limit, no charging limit.
Sensu bean: potion of heal.
Multiform: schism
Instant Transmission: teleport without error but allows planar travel

Instead of PP or spell levels, use hit points to cast spells. Actually, wound points/vitality points makes a lot of sense for this game.
 
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I have to agree with melonneko on the size of the Carnifex. I would say its probably 15-18' tall compared to a human (more giant sized). Epic 40K does have bigger beasts and I would have to say that most of them would have to be made using the Epic rules.
I would also tend to go with the "fluff" and stories over actual 40k rules. My reasoning is that both a putz guardsman and a genestealer can be killed with one shot. If you convert using the background and story information you would get much nastier creatures.
Oh well...I guess I might try to still make my versions...it would be so nice if I didn't have to work! :D
 

WELL... If I was going to make a Dragonball d20, not necessarily DnD compatible, I would make it like so:

Statistics would be Strength, Dexterity, Constitution, Wisdom, Intelligence, and Charisma, as normal.

Races would be Namekian, Human, Saiyan, Hengeyokai (from OA, all the animal people) and the various hybrids.

Classes would be Fighter (Physical combat skill based, for unarmed and weapons), Monk (Introspection and meditation to enhance the power of Ki and perception of the environment), Tech (based around the use of powerful devices to thwart your enemies and gain info - I.E., Bulma), Sorceror (heavily altered from Dungeons and Dragons and based around non-destructive magic - I.E., Bavidi.) and Sensei (Based around instructing lesser warriors and gaining knowledge about your opponent - Roshi, King Kai, or many of the Namekians.) Naturally, multiclassing would be not only allowed but expected, almost vital to survival.

NPC classes would be limited to Commoner, but the DM would be encouraged to allow non-combatant characters (or combatants with no measurable chance of harming the invulnerable PC's) to break the rules in convenient ways.

Prestige Classes would include Saiyan Rager, Kai Disciple, Super Saiyan, Weapon Master, Apocalyptic Warrior (Which is required in order to destroy mountains/cities/continents/planets/solar-systems), Namekian Guardian, and Namekian Mystic. All of them would be offered as both feat chains and prestige classes.

There would be no upper limit on attacks per round, and each would be made at your full attack value, but you'd need to take a feat to gain each additional attack, and the number of feats you could take would be limited.

Energy attacks would be based on feat chains and skills.
 

...See... what scares me... human/saiya-jin half-breeds are MORE POWERFUL than purebreds.

Remember how young Gohan and Trunks turned all golden-looking?

Fear it.
 

Broken Fang said:
I have to agree with melonneko on the size of the Carnifex. I would say its probably 15-18' tall compared to a human (more giant sized). Epic 40K does have bigger beasts and I would have to say that most of them would have to be made using the Epic rules.
I would also tend to go with the "fluff" and stories over actual 40k rules. My reasoning is that both a putz guardsman and a genestealer can be killed with one shot. If you convert using the background and story information you would get much nastier creatures.
Oh well...I guess I might try to still make my versions...it would be so nice if I didn't have to work! :D

yeah, but if you make a carnifex 15-18 ft, a wraithlord is at least half again that. Space marines are about 8 ft tall and come about halfway up to a carni. so, i have to argue against giant sized. but then, the cut off for large is 15 ft, so maybe advencement would move it into giant, like for old one eye.

you're right about the fluff tho, i should've based it on fluff, although i still wouldn't of made a termagaunt much tougher. gaunts win through numbers. thats the only way the win, in game or in fluff. however, if you base this on fluff, spacemarines (if you bother to make them) will be very powerful.
anyways, i almost made the carni a 8 hit die creature, but i decided to make it 6 because the base creature is the weakest of the race.

one thing i think all adaptions should take into account is that every hero should have the feat 'plot device' ^_^
 

Melkor said:


I just found it weird that your Saiyan Warrior Class doesn`t have such abilities. Radditz was an average Saiyan Warrior, and could use KI quite efficiently, I suppose he bought those powers with regular Feat slots?

Actually, IIRC, Raditz was a Saiyan Elite, one of the few Saiyans remaining at that.

Also, either way, he probably indeed bought those powers with regular feats. I'll investigate the matter a bit more and reveal my findings here.
 

melonneko said:


your friend is wrong. There are tyranids that big and bigger, but they are used in epic 40k primarily, not standard 40k. The carnifex is about the size of a space marine dreadnaught.

sorry if that sounds rude or something. i don't mean to be. just look at the model and compare it to a space marine and its pretty much scale.

Actually, after speaking with several veteran players, it turns out that we were all wrong.

According to the people I spoke with, a Carnifex would be about 25 feet tall, a Huge creature.

Out of the people I spoke with, I got two people telling me it was 12-15, two telling me 50+, and half a dozen telling me 20-30, so I'm pretty sure this is the accurate number.

It's okay, I know you aren't being rude. Talking with so many people, I came to understand how little detail the game gives to actual size, and that everyone had a different thought. (One guy said that Space Marines are 12 feet tall and a Carnifex is five times that size. The concensus, however, was that Space Marines were about 7 feet tall, and that the Carnifex was 3-4 times bigger.

I myself just compared the Carnifex to an orc. Carnifex is four times bigger, orcs are about 6 feet, so Carnifex is 24 feet.

It would still be an Epic Creature, though, probably about CR 22-30.
 

melonneko said:

anyways, i almost made the carni a 8 hit die creature, but i decided to make it 6 because the base creature is the weakest of the race.

A "weak" Carnifex? No such thing. From what I've read, a Carnifex is born into power.

I'll probably make them about 40-50 HD.
 

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