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Savage Worlds Rifts [IC]


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KahlessNestor

Adventurer
30bo0ba.jpg

Castle Refuge
PA 109 (May 18)/Afternoon
Round 0

Alenysturathe considered, “I vote for Promise, and then the horsey people,” she said, “and the gargoyle’s last. They beat on us pretty hard last time. Are we ready for a rematch yet?” she asked.


[sblock=Actions]
Move:
Action:
[/sblock]

[sblock=Tracking]
Conditions:

Bennies: 3/3

Recharge:
Hours Left for Human: 8/8 Reset: 6/6 hours
Flaming Scales: 8/8 rounds Reset 10/10m 3d6 fire MD
ISP Regen: 30/30m=1 ISP
[/sblock]

[sblock=Alenysturathe Mini-stats]
Alenysturathe Character Sheet

Parry: 7
Toughness (Dragon): 34 (+16 MDC)
Toughness (Human): 17 (+8 MDC)
Wounds: 0
Slow Regeneration: Make a natural healing roll once per day.

PPE: 10/10
ISP: 10/10
[/sblock]
 

CharlotteOz

Explorer
"Aright, the majority's in favor of escortin' the Cless back to their home out west, so looks like that's where we're goin'. Everyone go an' get ready for a long trip out west, an' I'll see 'bout gettin' us some supplies."
 

GreenKarl

First Post
Dawn goes and speaks with Koddin, whom is delighted too hear that she will help the Cless. "I am afraid that we are spread pretty thin right now and I was not sure what kind of escort we could provide for them. I am glad your group will help them. Its a dangerous trek. You will need to try and sneak through Coalition territory and then make the wide swing back northwest. We have no idea what might be out there but rumors of savage tribes, monsters and demons are common throughout what they call the New Frontier Territories. I believe you have a vehicle and I have already make arrangements for some transport trucks and food supplies to be assigned to carry the refugees. Its going to be slow going and I would expect it could take two or three weeks at best each way. Good luck." he adds shaking her hand.

GM: Up to you on what extra supplies you want. You can get a lot more food if you want to carry it for free. Extra ammo is dependent on what and how much but you can make requests with the quartermasters. If you want anything else...
 

CharlotteOz

Explorer
OOC: Dawn will load up on food and water, and check with the Cless about their dietary requirements. She'll also grab emergency medical supplies,
recommend getting spare parts for anything with moving parts or circuitry, the Legion's best maps of the area, and a cowgirl hat.
 

tglassy

Adventurer
James nods, liking the decision, obviously. "I've got a vehicle that'll make the travel a little easier. It's all charged up and ready to go, though it would be nice if some o' you could help me charge it at night. It runs on magic, and while I can charge it some myself, it'd be nice to split the burden."

He turns to the red head before they went to make their preparations.

"You mentioned having somethin' to show me?" he said to her.
 

KahlessNestor

Adventurer
30bo0ba.jpg

Castle Refuge
PA 109 (May 18)/Afternoon
Round 0

“I can help charge,” Alenysturathe offered. “Oh, yes. We should probably show you this before we leave. We have to go outside, someplace private.”

The teen left, leaving James to follow. They took a bit of a walk to a bluff overlooking the nearby ley line. “Okay, uhm, don’t pee yourself,” she told James.

And then she started to change, to grow, red scales covering her body, and very soon a large dragon stood towering over James, licking her toothy maw and staring down at him with baleful green eyes.

OOC: And make a Fear check :) Heh

Alenys doesn’t need food if they can find ley lines. She definitely wants a cowboy hat! And some chaps. She has her laser pistol. I suppose some extra clips would be good, though I don’t expect her to use it much. She can help charge the truck, and if it breaks down, I suppose she can drag it. Definitely spare parts would be good. A couple IRMS medical units would be good, though Alenys can heal, too, if she has the power. Not sure what else is needed.


[sblock=Actions]
Move:
Action:
[/sblock]

[sblock=Tracking]
Conditions:

Bennies: 3/3

Recharge:
Hours Left for Human: 8/8 Reset: 6/6 hours
Flaming Scales: 8/8 rounds Reset 10/10m 3d6 fire MD
ISP Regen: 30/30m=1 ISP
[/sblock]

[sblock=Alenysturathe Mini-stats]
Alenysturathe Character Sheet

Parry: 7
Toughness (Dragon): 34 (+16 MDC)
Toughness (Human): 17 (+8 MDC)
Wounds: 0
Slow Regeneration: Make a natural healing roll once per day.

PPE: 10/10
ISP: 10/10
[/sblock]
 

tglassy

Adventurer
OOC: Fear check! My first check in a Savage Worlds game! This is Grits, right? So, since player characters are Wild Cards, they roll a d6 plus their trait die, and take the best result? My Grit is a d6, so either [roll0] or [roll1]. Is that right? It doesn't say what I'm trying to beat, though...
 



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